NotesFAQContact Us
Collection
Advanced
Search Tips
Publication Date
In 20261
Since 2025706
Laws, Policies, & Programs
Every Student Succeeds Act…1
What Works Clearinghouse Rating
Showing 586 to 600 of 706 results Save | Export
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Saifon Songsiengchai; Jenerae Damnil – International Journal of Education and Literacy Studies, 2025
The objectives of this research were to (1) Develop the lesson plans by using a Flipped Classroom through a 3D Virtual classroom with Metaverse Spatial, (2) Compare the grammar achievement after implementing a Flipped Classroom through a 3D Virtual classroom with Metaverse Spatial, and (3) Explore the students' satisfaction for using a 3D virtual…
Descriptors: Foreign Countries, Flipped Classroom, Online Courses, Computer Simulation
Peer reviewed Peer reviewed
Direct linkDirect link
Chung Eun Lee; Taesu Lee – Journal of Special Education Technology, 2025
The use of non-face-to-face services and kiosks has expanded due to the development of information and communication technology and accelerated during the COVID-19 pandemic. In South Korea, the use of self-service kiosks has grown to about four times pre-pandemic levels. Therefore, it is pivotal for students with intellectual and developmental…
Descriptors: Foreign Countries, Students with Disabilities, Intellectual Disability, Developmental Disabilities
Peer reviewed Peer reviewed
Direct linkDirect link
Xiaofei Li; Yu-Ju Lan; Zhongling Pi; Grace Yue Qi; Scott Grant; Jinmei Sun – British Journal of Educational Technology, 2025
English academic presentation (EAP) is an indispensable skill set of academic communication for university students. With the rapid development of desktop virtual reality (DVR), its application in language learning is worth exploring. The present study aimed to examine whether there is an improvement and difference in students' EAP by learning…
Descriptors: Video Technology, Behavior Patterns, English for Academic Purposes, Second Language Learning
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Dana Di Pardo Léon-Henri; Julien Henriet; Marie-Laure Betbeder; Françoise Greffier; Floran Carvalho – Teaching English with Technology, 2025
This research delves into the transformative potential of humanoid robotics and artificial intelligence (AI) in the field of Teaching English to Speakers of Other Languages (TESOL), spotlighting their innovative contributions to modern language instruction. With a focus on robot-assisted language learning (RALL) and AI-powered tools, particularly…
Descriptors: Artificial Intelligence, Robotics, Computer Software, Technology Integration
Peer reviewed Peer reviewed
Direct linkDirect link
Yuting Chen; Ming Li; Morris Siu-Yung Jong – Journal of Educational Computing Research, 2025
Peer assessment (PA) is widely acknowledged as an effective method for facilitating students' writing development by fostering self-regulated learning. However, it often fails to address the issue of anxiety that many students experience while learning to write. To address this challenge, the present study proposed an innovative approach…
Descriptors: Physical Environment, Simulated Environment, Synthesis, Information Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Farzaneh Khodabandeh – Educational Technology Research and Development, 2025
Augmented reality (AR) technology has risen as a promising instrument for enriching educational encounters across diverse learning environments. In the realm of English as a Foreign Language (EFL) instruction, AR applications have shown potential in improving vocabulary learning and retention among students. This research investigates the effect…
Descriptors: Vocabulary Development, Retention (Psychology), Second Language Learning, English (Second Language)
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Putri Amanda Revalestina; Hadi Suwono – Journal of Biological Education Indonesia (Jurnal Pendidikan Biologi Indonesia), 2025
The 21st century represents a time of worldwide interconnectedness that demands every individual to have digital knowledge and literacy. Science learning activities are important to help students learn and understand science and students' digital literacy. Learning that actively involves students will encourage students to find ideas. This study…
Descriptors: Biological Sciences, Computer Simulation, Technology Uses in Education, Technological Literacy
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Avinash Thadani; Isabelle Deschamps; James Doran; Cassandra Forlani; Rob Theriault; Sean Madorin – Canadian Journal of Learning and Technology, 2025
This study investigates student motivation using virtual reality (VR) technologies in anatomy and physiology courses. Over a two-year period, 21 college students from nursing, paramedic, and biotechnology-health programs were recruited for this study. The participants were randomly assigned to either a group using immersive VR on Quest 2 headsets…
Descriptors: Student Motivation, Computer Simulation, Computer Uses in Education, Anatomy
Satyadhar Joshi – Online Submission, 2025
This paper presents a comprehensive framework for AI-enhanced curriculum development in rare earth elements (REE) education, addressing critical workforce gaps across K-12, higher education, and veteran transition programs. As global demand for critical minerals escalates amid geopolitical tensions and supply chain vulnerabilities, we propose an…
Descriptors: Artificial Intelligence, Technology Uses in Education, Curriculum Development, College Science
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Jessica M. Johnson – International Association for Development of the Information Society, 2025
The transfer of macrocognitive skills from digital training environments into physical performance is a central challenge in high-stakes domains such as healthcare, manufacturing, and defense industries. This meta-analysis synthesizes 111 studies published between 2000 and 2025, including 47 quantitative analyses, to examine how virtual reality…
Descriptors: Transfer of Training, Skill Development, Training, Electronic Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Hsing-Ying Tu; Silvia Wen-Yu Lee – Journal of Educational Computing Research, 2025
Learning in a virtual environment has been found to foster students' affective responses, indicating the importance of exploring the factors which affect students' learning when engaged in a virtual game. This study aimed to explore the relationships among students' epistemic curiosity, situational interest, and learning engagement in an…
Descriptors: Personality Traits, Student Interests, Learner Engagement, Computer Simulation
Peer reviewed Peer reviewed
Direct linkDirect link
Melanie B. Berkmen; Melisa Balla; Mikayla T. Cavanaugh; Isabel N. Smith; Misael Eduardo Flores-Artica; Abby M. Thornhill; Julia C. Lockart; Celeste N. Peterson – Biochemistry and Molecular Biology Education, 2025
Biochemistry and molecular biology students are asked to understand and analyze the structures of small molecules and complex three-dimensional (3D) macromolecules. However, most tools to help students learn molecular visualization skills are limited to two-dimensional (2D) images on screens and in textbooks. The virtual reality (VR) App Nanome,…
Descriptors: Technology Uses in Education, Computer Simulation, Computer Oriented Programs, Science Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Sophia Rapti; Theodosios Sapounidis; Sokratis Tselegkaridis – Early Childhood Education Journal, 2025
Recent developments in technology have introduced new tools, such as virtual reality, into the learning process. Although virtual reality appears to be a promising technology for education and has been adopted by a few schools worldwide, we still do not know students' and educators' opinions, preferences, and challenges with it, particularly in…
Descriptors: Student Attitudes, Teacher Attitudes, Computer Simulation, Preschool Teachers
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Bunari; Isjoni; Asyrul Fikri; Yuliska – Journal of Education and Learning (EduLearn), 2025
This research aims to investigate the impact of using augmented reality (AR) at Muara Takus Temple as a source of history learning for students' historical understanding. Experimental research methods were involved in this research. 88 secondary school students were used as samples. They were split into two groups, the experimental group and the…
Descriptors: Foreign Countries, Secondary School Students, Place Based Education, History Instruction
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Selvakumar Silaiyappan; Sivakumar Palaniyandi – Journal of Learning for Development, 2025
This study aims to identify emerging trends in immersive learning research in teacher education in order to provide researchers with insights into research themes and issues for further exploration. Specifically, the researchers scrutinised the research methods, research outcomes, and technologies employed in immersive learning research in teacher…
Descriptors: Literature Reviews, Teacher Education, Preservice Teachers, Educational Research
Pages: 1  |  ...  |  36  |  37  |  38  |  39  |  40  |  41  |  42  |  43  |  44  |  ...  |  48