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Atthaphon Wongla; Pinanta Chatwattana; Pallop Piriyasurawong – Journal of Education and Learning, 2025
The architecture of the computational thinking with gamified using artificial intelligence prompt engineering, or architecture of the CT platform with gamified, is a learning tool intended to promote activity-based learning that focuses on problem-solving by doing. This platform is fabricated with the combination of computational thinking process…
Descriptors: Artificial Intelligence, Gamification, Experiential Learning, Problem Solving
Mohammed Ahmed Kofahi; Anas Jebreen Atyeh Husain – Journal of Information Technology Education: Research, 2025
Aim/Purpose: In this study, we propose an AI technology-based learning model using ChatGPT and investigate its effect on students' higher-order thinking (HOT) ability in an operating systems (OS) course. Background: A critical requirement for IT and engineering students is supporting them in understanding advanced OS concepts and fostering their…
Descriptors: Artificial Intelligence, Computer Science Education, Thinking Skills, Computer System Design

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