Publication Date
| In 2026 | 0 |
| Since 2025 | 2 |
Descriptor
| Computer Assisted Testing | 2 |
| Simulation | 2 |
| Accuracy | 1 |
| Adaptive Testing | 1 |
| College Students | 1 |
| Competition | 1 |
| Computer Games | 1 |
| Context Effect | 1 |
| Educational Games | 1 |
| Error Patterns | 1 |
| Game Based Learning | 1 |
| More ▼ | |
Publication Type
| Journal Articles | 2 |
| Reports - Research | 2 |
Education Level
| Higher Education | 1 |
| Postsecondary Education | 1 |
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Ye Ma; Deborah J. Harris – Educational Measurement: Issues and Practice, 2025
Item position effect (IPE) refers to situations where an item performs differently when it is administered in different positions on a test. The majority of previous research studies have focused on investigating IPE under linear testing. There is a lack of IPE research under adaptive testing. In addition, the existence of IPE might violate Item…
Descriptors: Computer Assisted Testing, Adaptive Testing, Item Response Theory, Test Items
Chunsong Jiang; Xuan Chen; Aiping Yu; Guiqin Liang – Education and Information Technologies, 2025
Assignments and tests are the main forms of evaluation in the educational process, students usually lose interest in boring exercises during course learning. In spired of elements from human-computer battle game, a course test system is designed to encourage students to take tests more frequently and actively to achieve better learning effect,…
Descriptors: Computer Games, Educational Games, Game Based Learning, Competition

Peer reviewed
Direct link
