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Ching-Huei Chen; Victor Law – Educational Technology Research and Development, 2025
This study explores the roles of students' help-seeking profiles when seeking help from AI chatbots, specifically ChatGPT, in a digital game-based learning environment, "Summon of Magicrystal." The study involved 102 middle school students who played an online game with the provision of ChatGPT and sought help from ChatGPT while solving…
Descriptors: Help Seeking, Game Based Learning, Artificial Intelligence, Computer Software
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Galip Bedir; Ibrahim Benek; Eda Yuca; Ismail Donmez – Journal of Education in Science, Environment and Health, 2025
Artificial Intelligence (AI) emerges as the development of computer systems and software that imitate human abilities and perform human-like tasks. Understanding what gifted students think about this system that includes deep cognitive abilities is considered important. Based on this premise, this study examines the perceptions of gifted students…
Descriptors: Gifted, Student Attitudes, Freehand Drawing, Artificial Intelligence
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Linghong Li; Wayne F. Patton – Journal of Educational Technology Systems, 2025
The evolving landscape of higher education demands integrating advanced technologies to foster engaging and inclusive learning environments. This paper examines the practical integration of Stellarium, a virtual planetarium software, and ChatGPT, an AI conversational agent, in an asynchronous online undergraduate astronomy course. Stellarium…
Descriptors: Electronic Learning, Astronomy, Science Education, Artificial Intelligence
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Xuhan Luo; Boxuan Li; Jinmei Liu; Shihong Ma; Xinyuan Wei; Yan Cen – IEEE Transactions on Education, 2025
Contribution: An innovative approach utilizing interactive software paired with stereoscopic projection hardware is introduced to enhance the teaching and learning of solid-state physics. This method is distinctive for its integration of complex 3-D visualizations directly into classroom instruction, facilitating a deeper understanding of abstract…
Descriptors: Computer Software, Science Education, Physics, Scientific Concepts
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Ethan C. Campbell; Katy M. Christensen; Mikelle Nuwer; Amrita Ahuja; Owen Boram; Junzhe Liu; Reese Miller; Isabelle Osuna; Stephen C. Riser – Journal of Geoscience Education, 2025
Scientific programming has become increasingly essential for manipulating, visualizing, and interpreting the large volumes of data acquired in earth science research. Yet few discipline-specific instructional approaches have been documented and assessed for their effectiveness in equipping geoscience undergraduate students with coding skills. Here…
Descriptors: Earth Science, Undergraduate Students, Programming Languages, Computer Software
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Yubin Xu; Lin Liu; Jianwen Xiong; Guangtian Zhu – Journal of Baltic Science Education, 2025
As the development and application of large language models (LLMs) in physics education progress, the well-known AI-based chatbot ChatGPT4 has presented numerous opportunities for educational assessment. Investigating the potential of AI tools in practical educational assessment carries profound significance. This study explored the comparative…
Descriptors: Physics, Artificial Intelligence, Computer Software, Accuracy
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Danielle A. Guarracino; Joseph L. Baker; J. Lynn Gazley – Journal of College Science Teaching, 2025
Having a deeper understanding of molecules in their structural forms allows students to grasp biochemical and general chemical concepts in a more profound manner. Through the use of visualization software, we have shown that students gain confidence and insight into the chemical workings of molecular structure and can then utilize this knowledge…
Descriptors: Science Education, Undergraduate Students, Biochemistry, Molecular Structure
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Ha Nguyen; Jake Hayward – Journal of Science Education and Technology, 2025
High-quality science assessments are multi-dimensional. They promote disciplinary practices, core ideas, cross-cutting concepts, and science sense-making. In this paper, we investigate the feasibility of using generative artificial intelligence (GenAI), specifically multimodal large language models (MLLMs), to annotate and provide improvement…
Descriptors: Science Tests, Criticism, Artificial Intelligence, Technology Uses in Education
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Andrew Williams – International Journal of Research in Education and Science, 2025
The possibilities for integrating generative artificial intelligence (AI) and large language models (LLMs) into higher education may revolutionise approaches to pedagogical practices and curriculum design, while LLMs could be transformative in how students approach their learning. This conversation with ChatGPT, and associated critical evaluation,…
Descriptors: Science Education, Higher Education, Integrity, Artificial Intelligence
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Yizhu Gao; Xiaoming Zhai; Min Li; Gyeonggeon Lee; Xiaoxiao Liu – Grantee Submission, 2025
The rapid evolution of generative artificial intelligence (GenAI) is transforming science education by facilitating innovative pedagogical paradigms while raising substantial concerns about scholarly integrity. One particularly pressing issue is the growing risk of student use of GenAI tools to outsource assessment tasks, potentially compromising…
Descriptors: Artificial Intelligence, Computer Software, Science Education, Integrity
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Yizhu Gao; Xiaoming Zhai; Min Li; Gyeonggeon Lee; Xiaoxiao Liu – Journal of Research in Science Teaching, 2025
The rapid evolution of generative artificial intelligence (GenAI) is transforming science education by facilitating innovative pedagogical paradigms while raising substantial concerns about scholarly integrity. One particularly pressing issue is the growing risk of student use of GenAI tools to outsource assessment tasks, potentially compromising…
Descriptors: Artificial Intelligence, Computer Software, Science Education, Integrity
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Soojeong Jeong; Justin Rague; Kaylee Litson; David F. Feldon; M. Jeannette Lawler; Kenneth Plummer – Education and Information Technologies, 2025
DBL is a novel pedagogical approach intended to improve students' conditional knowledge and problem-solving skills by exposing them to a sequence of branching learning decisions. The DBL software provided students with ample opportunities to engage in the expert decision-making processes involved in complex problem-solving and to receive…
Descriptors: Decision Making, Learning Processes, Introductory Courses, Science Education
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Meryem Seda Gunsaldi; Elif Gamze Guner; Musa Uckan; Kaan Bati – Journal of Education in Science, Environment and Health, 2025
This systematic literature review examines the impact of generative artificial intelligence (AI) applications on student learning outcomes in middle school science education. Twelve studies that met the inclusion and exclusion criteria were included in the study. The studies were accessed from the WOS, SCOPUS, ERIC, and TrDizin indexes and…
Descriptors: Outcomes of Education, Science Education, Student Motivation, Artificial Intelligence