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Hyunkyung Chee; Solmoe Ahn; Jihyun Lee – British Journal of Educational Technology, 2025
This study aims to develop a comprehensive competency framework for artificial intelligence (AI) literacy, delineating essential competencies and sub-competencies. This framework and its potential variations, tailored to different learner groups (by educational level and discipline), can serve as a crucial reference for designing and implementing…
Descriptors: Competence, Digital Literacy, Artificial Intelligence, Technology Uses in Education
Morgan L. McNair; Victoria Mondejar; Erin J. Libsack; Nicole H. Mordekai; Clark McKown; Nicole M. Russo-Ponsaran; Matthew D. Lerner – Journal of Autism and Developmental Disorders, 2025
Social problem solving (SPS) represents a social cognitive reasoning process that gives way to behavior when individuals are navigating challenging social situations. Autistic individuals have been shown to struggle with specific aspects of SPS, which, in turn, has been related to social difficulties in children. However, no previous work has…
Descriptors: Elementary School Students, Autism Spectrum Disorders, Interpersonal Competence, Social Problems
Gülcan Gencer; Nazli Sensoy; Kerem Gencer – Journal of Learning and Teaching in Digital Age, 2025
The metaverse is defined as an inevitable evolution of the internet and holds great potential as a new medium for social interaction. Its integration into educational environments has been increasingly recommended. This study aimed to explore a technology-supported solution for the challenges experienced in the problem-based learning (PBL) process…
Descriptors: Problem Based Learning, Medical Education, Computer Simulation, Computer Uses in Education
Ampawan Yindeemak; Thada Jantakoon; Rukthin Laoha – Higher Education Studies, 2025
This study aimed to design, develop, and validate the RSiSTEM framework, a robotics-based simulation learning model intended to foster students' problem-solving and systems thinking competencies within STEM education. The research followed a two-phase developmental design. In Phase 1, the framework was constructed through a systematic synthesis of…
Descriptors: Computer Simulation, Robotics, Technology Uses in Education, Problem Solving

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