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Thembinkosi P. Mkhatshwa – Electronic Journal for Research in Science & Mathematics Education, 2025
With a focus on related rates problems, the present study reports on quantitative and covariational reasoning opportunities provided by five widely used calculus textbooks in the United States. There are three major results from this study. First, quantitative reasoning opportunities are plentiful, while covariational reasoning opportunities are…
Descriptors: Calculus, Textbooks, Content Analysis, Textbook Content
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Candace Walkington; Mitchell J. Nathan; Julianna Washington; Jonathan Hunnicutt; Taylor Darwin; LeaAnne Daughrity; Kelsey Schenck – Education and Information Technologies, 2025
Augmented Reality (AR) technologies allow for holograms to be layered over the real-world, "augmenting" human vision by adding technical information or illustrations onto 3D space. Although AR-based applications are showing positive effects in many systematic reviews and meta-analyses, well-designed, rigorous studies with strong control…
Descriptors: High School Students, Geometry, Computer Simulation, Tablet Computers
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Paulo Henrique Siqueira – Journal of Education and Learning, 2025
This article presents the adaptations for creating a set of Dragon Curve fractals using the Platonic polyhedra. The modeled fractals were inserted into environments programmed with Virtual Reality (VR) resources, which allow the visitor to manipulate and visualize each iteration used to construct these fractals. The structures of HTML page…
Descriptors: Geometric Concepts, Computer Simulation, Telecommunications, Handheld Devices
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Kivanç Topraklikoglu; Gülcan Öztürk – Journal of Educational Technology and Online Learning, 2025
This study aims to explain the Metaverse application development process for teaching geometry in a virtual reality environment. The application was developed based on the instructional design model including analysis, design, development, implementation and evaluation phases. The target group was secondary school students. During the analysis…
Descriptors: Computer Simulation, Computer Oriented Programs, Geometry, Mathematics Instruction
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Abebe Kokeb; Mulugeta Atnafu; Adem Mohammed – Mathematics Teaching Research Journal, 2025
The purpose of this study was to explore the effect of visually assisted guided discovery learning strategy on grade 10 students' problem solving skills of learning plane geometry in Woldia City, North Wollo, and Ethiopia. A nonequivalent quasi-experimental pretest-posttest-control group design and a case study design were used. The population of…
Descriptors: Mathematics Instruction, Geometry, Grade 10, Problem Solving
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Gil Schwarts; Patricio Herbst; Amanda Brown – Mathematics Teacher Education and Development, 2025
Mathematics teachers' professional learning is moving away from prescriptive professional development (PD) toward collaborative, practice-based models--such as video-clubs and lesson co-design--which provide teachers with space and time to discuss problems of practice among peers. Some models, which we term "process-oriented",…
Descriptors: Mathematics Teachers, Faculty Development, Teacher Collaboration, Story Telling
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Tang Minh Dung; Le Thai Bao Thien Trung; Nguyen Thi Nga – Journal of Pedagogical Research, 2025
This study investigates whether Vietnamese students face specific challenges when visualizing skew versus intersecting lines and whether using the anaglyph feature of GeoGebra can help overcome these difficulties. Employing a design-based research approach over four phases with 12th-grade students, the study involved tasks in traditional…
Descriptors: Mathematics Instruction, Computer Software, Grade 12, High School Seniors
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Candace Walkington; Mitchell J. Nathan; Julianna Washington; Jonathan Hunnicutt; Taylor Darwin; LeaAnne Daughrity; Kelsey Schenck – Grantee Submission, 2025
Augmented Reality (AR) technologies allow for holograms to be layered over the real-world, "augmenting" human vision by adding technical information or illustrations onto 3D space. Although AR-based applications are showing positive effects in many systematic reviews and meta-analyses, well-designed, rigorous studies with strong control…
Descriptors: Geometry, Mathematics Education, Computer Simulation, Tablet Computers
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Shai Olsher; Aehsan Haj-Yahya – For the Learning of Mathematics, 2025
Constructing mathematical proofs is a fundamental yet challenging skill in secondary school geometry. While technology has been used to scaffold different aspects of the proving process, existing approaches often separate inquiry and conjecturing from formal proof or focus on structural and technical assistance without addressing students' initial…
Descriptors: Mathematics Instruction, Mathematical Logic, Validity, Geometry
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Amanda Waldron; Steve Rhine – Mathematics Teacher: Learning and Teaching PK-12, 2025
Digital curricula can constrain teachers with ready-made instructional materials. The authors used Mathematics Teaching Practices (MTPs) to modify a digital curriculum to engage students in more thoughtful and meaningful lessons. In this article, the authors visit one of their third-grade classrooms, in which they used the prescriptive digital…
Descriptors: Mathematics Instruction, Curriculum Implementation, Instructional Materials, Mathematics Curriculum
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Sheng-Kuei Hsu; Yuling Hsu – International Journal of Science and Mathematics Education, 2025
This study was conducted to optimize the designs of learning guides embedded in a computer-based simulation environment. The research was based on the Cognitive Theory of Multimedia Learning and Cognitive Load Theory. We investigated computer simulations under four conditions that combined representation and imagination learning strategies. This…
Descriptors: Geometry, Grade 5, Elementary School Students, Elementary School Mathematics