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Yuzhu Ji; Yubing Wang; Wenjing Jin; Haiyang Jin; Weidan Xu; Hongting Li – Cognitive Research: Principles and Implications, 2025
Enabling smartphones to be foldable provides an effective approach to achieving both portability and large screens. Notably, switches between closed and open states in using foldable smartphones are accompanied by icon remapping, which can decrease smartphone usability if it fails to match usage expectations. This study conducted two experiments…
Descriptors: Handheld Devices, Telecommunications, Cues, Visual Learning
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Xiaojian Bai – Innovations in Education and Teaching International, 2025
This study aims to determine the impact of Industry 4.0 innovations, namely infographics and product modelling, on students' academic performance and visual thinking skills. The experiment involved 164 students. Teaching tools promote the student's academic performance and visual thinking. The average grade of academic performance was higher in…
Descriptors: Industry, Innovation, Visual Aids, Design
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Chenghao Wang; Xueyun Li – International Journal of Computer-Assisted Language Learning and Teaching, 2025
D-ID Creative Reality Studio (D-ID) is a platform for creating Artificial Intelligence (AI) presenter (digital human) videos, translating videos, and designing conversational agents. D-ID seamlessly integrates deep-learning face animation technology, large language models (LLMs), natural language processing (NLP), and speech synthesis and…
Descriptors: Artificial Intelligence, Design, Video Technology, Animation