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Alden J. Edson; Ashley Fabry; Ahmad Wachidul Kohar; Leslie Bondaryk; Elizabeth Difanis Phillips – Digital Experiences in Mathematics Education, 2025
This article reports on a novel approach to integrate artificial intelligence into a digital collaborative platform embedded with a problem-based mathematics curriculum. Using design research methodologies, we developed a new "proof-of-concept" design feature called "student proportional reasoning arrows (SPArrows)." SPArrows…
Descriptors: Artificial Intelligence, Documentation, Problem Based Learning, Computer Uses in Education
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Andrew Olewnik; Laine Schrewe; Scott Ferguson – Journal of Problem Based Learning in Higher Education, 2025
Problem based learning (PBL), though recognized as beneficial to student development, faces implementation challenges in engineering education. We conducted a Delphi study with PBL and (aerospace) engineering domain experts to understand challenges around learning outcomes, problem design, facilitation, and assessment. The context for the study…
Descriptors: Delphi Technique, Expertise, Problem Based Learning, Engineering Education
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Aida Guerra; Dan Jiang; Xiangyun Du; Imad Abou-Hayt; Andrés Felipe Valderrama Pineda – International Journal of Technology and Design Education, 2025
This study explores engineering design students' perceptions of their agency for sustainability in a Danish problem- and project-based learning (PBL) context. A conceptual framework is proposed with three dimensions: personal, action, and contextual. Q methodology was adopted to investigate the subjective views of 24 first-year undergraduate…
Descriptors: Engineering Education, Design, Student Attitudes, Sustainability
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Diksha Kharbanda; Ritesh Khunyakari – Early Childhood Education Journal, 2025
Recent literature emphasises the role of exploration, designerly play, creative thinking, and handling of materials in the beginning years of learning. This paper reports findings from a study involving 24 children (aged 4 to 10 years), where the researchers engaged with four-story contexts (tasks) that had embedded problem scenarios. In response…
Descriptors: Thinking Skills, Design, Children, Play
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Michael Tscholl; Ying Xie; Thomas J. Smith; Wei-Chen Hung – Education and Information Technologies, 2025
In elementary school classrooms, Computational Thinking (CT) teaching often is embedded in problem- or project-based pedagogies and involves programming using Educational Robotics. Little is known, however, about how children solve problems in these contexts, and how task designs influence which CT and problem-solving processes they apply. In this…
Descriptors: Elementary School Students, Task Analysis, Design, Problem Solving
Elissa Milto; Chelsea Andrews; Merredith Portsmore; Christopher Wright – Eye on Education, 2025
"Introducing Engineering to K-8 Students" will provide you with the tools you need to incorporate engineering design into your classroom. Rather than prescribing a specific curriculum to follow, this book will help you engage your students with hands-on, open-ended engineering design problems that can be easily integrated into your…
Descriptors: Engineering, Design, Middle School Teachers, Elementary School Teachers
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Linda N. Laursen; Thomas Ryberg – European Journal of Engineering Education, 2025
This paper contributes to current discussions of digital teaching and technology within the field of engineering design education. We enter this dialogue by analysing a hybrid digital learning design for a 15-ECTS engineering design course. The course design pedagogically integrates principles from networked learning research, Problem-Based…
Descriptors: Design, Engineering Education, Blended Learning, Accountability
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Niina Niinimäki; Kati Sormunen; Pirita Seitamaa-Hakkarainen; Sini Davies; Kaiju Kangas – Journal of Computer Assisted Learning, 2025
Background: Implementing maker education in schools is on the rise, fuelled by its potential to move formal education towards a creative, technology-driven 21st century learning culture. In maker education, collaborative learning takes place through and around various digital and traditional technologies, which provide the means for students'…
Descriptors: Cooperative Learning, Experiential Learning, Technological Literacy, Student Projects
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João Alberto Arantes do Amaral; Izabel Patricia Meister; Alessandro dos Santos Faria; Felipe Mancini; Valeria Sperduti Lima; Luciano Gamez – Journal of Open, Flexible and Distance Learning, 2025
This article presents our findings concerning a MOOC named 'Introduction to R programming language', in which we applied design thinking combined with problem-based learning to enhance student engagement and improve the learning experience. The course was delivered to 575 students from Brazil between February 28 and March 18, 2022. Our goal was to…
Descriptors: Design, Thinking Skills, Problem Based Learning, MOOCs
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Demetrios G. Sampson, Editor; Dirk Ifenthaler, Editor; Pedro Isaías, Editor – International Association for Development of the Information Society, 2025
These proceedings contain the papers of the 22nd International Conference on Cognition and Exploratory Learning in the Digital Age (CELDA 2025), held in Porto, Portugal, from 1 to 3 November 2025 and organized by the International Association for Development of the Information Society (IADIS). [Individual papers are indexed in ERIC.]
Descriptors: Technology Uses in Education, Educational Technology, Artificial Intelligence, Concept Mapping