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Jaime Bauer Malandraki; Jennine Bryan; Dawn Wetzel; Allison Schaser; Bruce A. Craig; Georgia A. Malandraki – Teaching and Learning in Communication Sciences & Disorders, 2025
The purpose of this project was to examine the impact of a novel hybrid computer-based dysphagia simulation training on student confidence and clinical decision-making in the area of adult dysphagia. We developed a pilot SBT database, including computer-based simulations utilizing real-life actors who simulated standardized adult patients with…
Descriptors: Physical Disabilities, Motor Reactions, Intervention, Computer Simulation
Tomomi Kubota – Educational Studies in Japan: International Yearbook, 2025
Schools face a range of complex and diverse challenges that are difficult for teachers to address on their own. In response, since 2015, there has been growing demand to promote the concept of the "school as a team,"whereby teachers and other professionals actively collaborate to support students. However, concrete strategies for…
Descriptors: Interprofessional Relationship, Decision Making, School Personnel, Visualization
Rongjuan Zhu; Xiaoliang Ma; Ziyu Wang; Qi Hui; Xuqun You – Cognitive Research: Principles and Implications, 2025
Auditory alarm deafness is a failure to notice a salient auditory signal in a high-load context, which is one of the major causes of flight accidents. Therefore, it is of great practical significance for aviation safety to explore ways to avoid auditory alarm deafness under a high-load scenario. One potential reason for its occurrence could be the…
Descriptors: Short Term Memory, Sensory Experience, Decision Making, Aviation Education
Marieke de Wijse-van Heeswijk; Etienne A. J. A. Rouwette; Sander V. Meijerink – Instructional Science: An International Journal of the Learning Sciences, 2025
The aim of this study is to find out what the effects of facilitated learning interventions in a simulation game (SG) are and what type of SG renders which type of learning. Therefore, we research the effects of facilitator interventions on learning in an analogue open SG (in which there are as few rules as possible) and an analogue rule based SG…
Descriptors: Intervention, Simulation, Games, Cognitive Processes
Erin Barno – ProQuest LLC, 2025
This dissertation investigates how early career teachers' orientations of students and their mathematical activity, as surfaced their experience in a simulation, can reveal when their well-intentioned decisions might negatively impact traditionally underserved students. Three early career teachers engaged in two online simulations where they could…
Descriptors: Beginning Teachers, Mathematics Instruction, Computer Simulation, Vignettes
Rebecca L. Pharmer; Christopher D. Wickens; Benjamin A. Clegg – Cognitive Research: Principles and Implications, 2025
In two experiments, we examine how features of an imperfect automated decision aid influence compliance with the aid in a simplified, simulated nautical collision avoidance task. Experiment 1 examined the impact of providing transparency in the pre-task instructions regarding which attributes of the task that the aid uses to provide its…
Descriptors: Accountability, Automation, Compliance (Psychology), Task Analysis
Pei-Ching Ngu; Chih-Chung Chien; Huei-Tse Hou – Journal of Computer Assisted Learning, 2025
Background: Situated simulation is a pedagogical method used for on-the-job training in many occupations. Establishing a framework that uses mobile devices to provide both simulation elements and incorporates instant feedback as reasoning scaffolding is a promising and relatively unexplored research topic. Objective: In this study, we designed a…
Descriptors: Decision Making, Educational Games, Handheld Devices, Simulation
David C. Schwebel; Ole Johan Sando; Ellen Beate Hansen Sandseter; Rasmus Kleppe; Lise Storli – Infant and Child Development, 2025
On a daily basis, children make decisions about how to negotiate their physical environment. Sometimes they engage in physical tasks that involve risk, requiring them to judge the safety of how to negotiate the environment safely. Individual differences in children's age, sex, physical size, and personality may impact those decisions. We used…
Descriptors: Children, Decision Making, Computer Simulation, Task Analysis
Abigale Plunk; Amy S. Weitlauf; Zachary Warren; Daniel Levin; Nilanjan Sarkar – Journal of Autism and Developmental Disorders, 2025
This study explores the intersection of Theory of Mind (ToM) abilities and driving performance among novice drivers, with a focus on autistic individuals. The purpose is to investigate how ToM deficits may impact driving behaviors and decision-making, ultimately informing the development of tailored interventions and training programs for autistic…
Descriptors: Theory of Mind, Motor Vehicles, Novices, Autism Spectrum Disorders
Szergej Capec; Gabriella Capec; Zuzana Mateasikova; Hana Rancova; Jana Petrkova; Jaromir Vachutka; Martin Petrek – Advances in Physiology Education, 2025
A good knowledge of the theoretical foundations of medicine helps students and physicians to better recognize and treat patients with complex medical conditions, including sepsis and septic shock. The article describes the authors' experience in implementing the analysis of sepsis and septic shock using a high-fidelity simulated clinical scenario…
Descriptors: Teaching Methods, Pathology, Physiology, Diseases
Erin Anderson; Brendan Calandra – International Journal of Designs for Learning, 2025
Mixed-reality simulations (MRS) are utilized in teacher preparation programs worldwide. While much of the literature concentrates on the effectiveness of interventions designed to train teachers, this design case outlines the various decisions involved in developing the intervention, including the selection of mixed-reality technology, employing…
Descriptors: Design, Computer Simulation, Educational Technology, Decision Making
Merve Basdogan; Ceren Gokmen; Ibrahim Akdilek – TechTrends: Linking Research and Practice to Improve Learning, 2025
This study examines the pedagogical decision-making of teacher candidates in virtual reality (VR) environments, focusing on instructional strategies, spatial interactions, and associated challenges. Using a descriptive phenomenological approach, class recordings and debriefing interviews with five U.S.-based teacher candidates were analyzed, and…
Descriptors: Decision Making, Spatial Ability, Computer Simulation, Phenomenology
Yiling Hu; Yanjun Chen; Bian Wu – Educational Technology & Society, 2025
As a key professional competence of teachers, empathy involves whether teachers can stand in the student's position to pay attention, understand their behavior, and make reasonable judgment and explanation of it. Researchers have discovered that 360° virtual reality (360° VR), a relatively recent form of media, can be particularly powerful in…
Descriptors: Empathy, Preservice Teachers, Teacher Education Programs, Video Technology
Chun-Chun Chang – Education and Information Technologies, 2025
In professional education, cultivating students' abilities in communication, cooperation, reflection, and problem solving is a crucial objective. Taking nursing student training as an example, cooperative learning involves collectively discussing the evaluation and management of first aid cases. This aims to help students comprehend their roles…
Descriptors: Professional Education, Nursing Education, Cooperative Learning, First Aid
Max Kailler Smith; Amelia R. Kracinovich; Brandon J. Schrom; Timothy L. Dunn – Cognitive Research: Principles and Implications, 2025
As automation becomes increasingly integrated into complex military tasks, its role in supporting human performance under fatigue warrants careful evaluation. A specific military use case in which automatic target cuing (ATC) is integrated is undersea threat detection (UTD). These types of tasks demand sustained vigilance, accurate classification,…
Descriptors: Fatigue (Biology), Performance, Metacognition, Cues
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