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Nurten Gündüz; Mehmet Sincar – Problems of Education in the 21st Century, 2025
Without regulations for higher education institutions in the metaverse, ethical transgressions are unavoidable. Educational metaverse systems, which integrate artificial intelligence, essentially depend on big data as their core technology, leading to considerable privacy issues. Therefore, this study examines data privacy and security issues, a…
Descriptors: Higher Education, Information Security, Privacy, Artificial Intelligence
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Nongluk Weerasiri; Pinanta Chatwattana – Journal of Education and Learning, 2025
The community-based learning model via game simulation to promote community public health diagnosis skills, or CBL model via game simulation, is a research tool that was devised based on the concepts of public health diagnosis using the seven community tools (geo-social mapping, genogram, community organization chart, local health system,…
Descriptors: Public Health, Educational Games, Computer Simulation, Game Based Learning
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Curt Bonk, Editor – Association for the Advancement of Computing in Education, 2025
The Association for the Advancement of Computing in Education (AACE) is an international, non-profit educational organization. The Association's purpose is to advance the knowledge, theory, and quality of teaching and learning at all levels with information technology. "eLearn 2025: World Conference on EdTech since 1996" took place in…
Descriptors: Educational Technology, Technology Integration, Artificial Intelligence, Second Language Instruction