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Elif Tuna Pusa; Serkan Dinçer – SAGE Open, 2025
This meta-synthesis study examines the use of digital assessment tools in education, focusing on their prevalence, benefits, limitations, and recommendations for effective integration into teaching processes. Based on 41 empirical studies published between December 2012 and January 2023, this study follows the thematic synthesis approach proposed.…
Descriptors: Student Evaluation, Portfolio Assessment, Electronic Publishing, Computer Assisted Testing
Francesco Sovrano; Kevin Ashley; Peter Leonid Brusilovsky; Fabio Vitali – International Journal of Artificial Intelligence in Education, 2025
Explanatory processes are at the core of scientific investigation, legal reasoning, and education. However, effectively explaining complex or large amounts of information, such as that contained in a textbook or library, in an intuitive, user-centered way is still an open challenge. Indeed, different people may search for and request different…
Descriptors: Textbooks, Artificial Intelligence, Legal Education (Professions), Writing Instruction
Katrin Kraus; Martin Berger; Thomas Keller; Elke Brucker-Kley – International Journal for Research in Vocational Education and Training, 2025
Context: This study uses a social space approach to investigate Virtual Reality (VR)-based workplace learning in the context of apprenticeship training in the electronics industry in Switzerland. It was one part of a project which developed a prototype VR environment that enables apprentices to practice testing an electrical installation in a…
Descriptors: Workplace Learning, Computer Simulation, Computer Uses in Education, Apprenticeships
John Michael D. Aquino; Leah E. Perez – Journal of Learning for Development, 2025
Opportunities and challenges in the integration of Artificial Intelligence (AI) in education require thorough exploration, particularly in the context of Open and Distance Learning (ODL). This study examines faculty members' perceptions of AI's role, opportunities, and the challenges faced in its implementation to develop policy recommendations.…
Descriptors: Teacher Educators, Teacher Attitudes, Artificial Intelligence, Computer Uses in Education
Yuting Deng; Yanling Zhang; Ruibin Zhao – Education and Information Technologies, 2025
Computer simulation technology and virtual reality technology have gained considerable attention in the field of education due to their potential to create various 3D interactive learning environments, typically including simulated learning environments and immersive learning environments. To gain a deeper understanding of students' learning…
Descriptors: Computer Uses in Education, Computer Simulation, Assistive Technology, Computer Peripherals
R. R. J. D. Gayan Jayakody; Faiz M. M. T. Marikar – Acta Didactica Napocensia, 2025
This study investigates the effectiveness of e-learning systems within the Sri Lanka Army (SLA) by exploring the factors that influence learning outcomes. The research employs a mixedmethods approach, combining quantitative data from a structured questionnaire with qualitative insights from interviews with subject matter experts. The sample…
Descriptors: Foreign Countries, Electronic Learning, Military Training, Armed Forces
Alan D. Koenig; John J. Lee; Eric Savitsky; Gabriele Nataneli; Karson Lindstrom; David L. Schriger; Tyler Savitsky – National Center for Research on Evaluation, Standards, and Student Testing (CRESST), 2025
The urgent need to train military and civilian responders in combat casualty care during large-scale operations presents challenges due to the variability of learner preparedness and the resource demands of traditional curriculum development. This study examines the application of generative artificial intelligence (AI) in authoring and evaluating…
Descriptors: Artificial Intelligence, Computer Uses in Education, Medical Education, Multiple Choice Tests
Rosette Akimana; Evode Mukama; Jeannette Musengimana; Leonard Nungu – Education and Information Technologies, 2025
The study aimed to explore the role of e-portfolios in supporting active student engagement in chemistry learning within postgraduate education in Rwanda. The researchers adopted the qualitative descriptive approach, in which a random sample of 4 chemistry students at the University of Rwanda, African Centre of Excellence for Innovative Teaching…
Descriptors: Learner Engagement, Graduate Students, Chemistry, Portfolios (Background Materials)
Fahmi Ulum Al Mubarok; Annas Fajar Rohmani; Lutfi Zaki Al Manfaluthi; Muhammad Salman Al Farisi – Journal of Learning for Development, 2025
This bibliometric analysis provides a comprehensive overview of the research trajectory on "Game-based Mobile Learning" based on Scopus-indexed publications from 2006 to 2024. The study revealed significant growth in scholarly output, peaking in 2023, reflecting the increasing academic and practical interest in integrating game elements…
Descriptors: Bibliometrics, Literature Reviews, Game Based Learning, Electronic Learning
Julio Antonio Álvarez Martínez; Juan Fernando Gómez; Claudio Díaz Larenas; Abad Ernesto Parada Trujillo; Lizeth Marelly Álvarez Salas; Fabio Alberto Vargas Agudelo – Journal of Educators Online, 2025
In the 21st century, Artificial Intelligence (AI) has become an important element of human experience. Its application in English-language education should enhance students' linguistic abilities. However, there is a scarcity of research on the anxiety and demotivation in them that occurs from incorporating AI in teaching and learning English on…
Descriptors: Literature Reviews, Meta Analysis, Artificial Intelligence, Electronic Learning
Vasiliki Laina – Digital Experiences in Mathematics Education, 2025
There is a clear disconnect between the linear and deductive presentation of written proofs and the non-linear and messy process of constructing one. This disconnect poses challenges for students who do not often have opportunities, or the necessary supports, to navigate the transition between the two, quite often contributing to feelings of…
Descriptors: Mathematical Logic, Validity, Computer Uses in Education, Cooperative Learning
Jamie M. Chen; Limin Zhang; Supavich Pengnate; Emily Ma; Xi Yu Leung – Journal of Information Systems Education, 2025
Although e-learning is considered one of the leading teaching methods in higher education, both learners and instructors face significant challenges owing to reduced social interaction compared with traditional classroom learning. In this study, we explore the leveraging of recent developments in generative artificial intelligence (AI) and create…
Descriptors: Artificial Intelligence, Computer Uses in Education, Electronic Learning, Learner Engagement
Yanqing Wang; Shaoying Gong; Ning Jia; Ying Liu – Journal of Computer Assisted Learning, 2025
Background: Online learning is becoming increasingly popular among learners. To enhance the effectiveness of online learning, researchers have embedded an affective pedagogical agent (PA) on the computer screen to help regulate learners' emotions and support their learning. However, previous research has paid little attention to the effects of…
Descriptors: Metacognition, Prompting, Electronic Learning, Computer Uses in Education
Jennifer Jihae Park; Patricia Milner – TechTrends: Linking Research and Practice to Improve Learning, 2025
Despite continuous discussions on Generative Artificial Intelligence (Gen AI) ethics in academia, limited studies examine the perceptions of students or the application of ChatGPT with non-traditional students. We report an exploratory single case of a two-week orientation offered to non-traditional students entering online bachelor's degree…
Descriptors: Artificial Intelligence, Undergraduate Students, Nontraditional Students, Virtual Universities
Feng Guang; Zong Xueliang – Education and Information Technologies, 2025
Traditional higher education in folk dance faces challenges such as limited resources and uneven teaching effectiveness. The introduction of Immersive Virtual Reality (IVR) technology offers potential solutions to these issues; however, there is a lack of research to substantiate its efficacy. Therefore, this study aims to explore the application…
Descriptors: Computer Simulation, Computer Uses in Education, Folk Culture, Dance Education

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