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Hu Xuelong – Cambridge Journal of Education, 2025
This paper attempts to address challenges identified by Michael Young and those arising from his writings on 'powerful knowledge' to gain a deeper insight into the relationship between everyday horizontal knowledge and disciplinary vertical knowledge as well as how we can approach it in a way that benefits pedagogy. The attempt includes the move…
Descriptors: Context Effect, Epistemology, Knowledge Level, Educational Theories
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Ying-Lien Lin; Wei-Tsong Wang; Zhi-Lun Lai – Education and Information Technologies, 2025
Although some studies have examined the effects of self-regulated learning (SRL) strategies on learning effectiveness, inconsistent results have been reported. Additionally, studies that adopt the perspective of SRL to evaluate the effect of metacognitive skills on students' actual learning effectiveness in digital game-based learning (DGBL)…
Descriptors: Prior Learning, Metacognition, Game Based Learning, Learning Strategies
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Li Chen; Taniguchi Yuta; Atsushi Shimada; Masanori Yamada – Technology, Knowledge and Learning, 2025
In this study, a collaborative problem solving-based STEM course was implemented in a seventh-grade class. This study aimed to examine the effects of students' prior knowledge on their CPS-based STEM learning processes by using a mixed-methods approach. First, a lag sequential analysis was used to investigate individual cognitive and metacognitive…
Descriptors: Problem Based Learning, STEM Education, Problem Solving, Grade 7
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Katrin Schuessler; Vanessa Fischer; Maik Walpuski – Instructional Science: An International Journal of the Learning Sciences, 2025
Cognitive load studies are mostly centered on information on perceived cognitive load. Single-item subjective rating scales are the dominant measurement practice to investigate overall cognitive load. Usually, either invested mental effort or perceived task difficulty is used as an overall cognitive load measure. However, the extent to which the…
Descriptors: Cognitive Processes, Difficulty Level, Rating Scales, Construct Validity
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Aan Hendrayana; Anwar Mutaqin – Educational Process: International Journal, 2025
Background/purpose: This study investigates the effectiveness of Problem-Based Learning (PBL) integrated with scaffolding in enhancing problem-solving skills among students with varying levels of prior knowledge. The main objective is to determine how scaffolding, when combined with PBL, can support students in developing stronger problem-solving…
Descriptors: Foreign Countries, Problem Based Learning, Scaffolding (Teaching Technique), Problem Solving
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Dianne Venneker; Anne Helder; Paul van den Broek – Reading and Writing: An Interdisciplinary Journal, 2025
This study investigated similarities and differences in children's (N = 83, grades 4-6) narrative comprehension between text, audio, and non-verbal video, including measures of both comprehension products and processes. The aim was to understand how children engage with information across various media and, in doing so, address inconsistent…
Descriptors: Elementary School Students, Reading Comprehension, Cognitive Processes, Video Technology
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Jingjing Ma; Qingtang Liu; Shufan Yu; Jindian Liu; Xiaojuan Li; Chunhua Wang – British Journal of Educational Technology, 2025
This research employs the fuzzy-set qualitative comparative analysis (fsQCA) method to investigate the configurations of multiple factors influencing scientific concept learning, including augmented reality (AR) technology, the concept map (CM) strategy and individual differences (eg, prior knowledge, experience and attitudes). A quasi-experiment…
Descriptors: Science Education, Scientific Concepts, Comparative Analysis, Qualitative Research
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Rui Sun; Xuefei Deng – Journal of Information Systems Education, 2025
This paper examines university students' perceptions of and experiences with using ChatGPT, a generative artificial intelligence (GenAI) tool, to enhance their experiential learning. In this exploratory study, we designed a ChatGPT learning activity flow corresponding to the four experiential learning steps. Analysis of survey data collected from…
Descriptors: Artificial Intelligence, Cues, Teaching Methods, Technology Uses in Education
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Anna Y. Q. Huang; Cheng-Yan Lin; Sheng-Yi Su; Stephen J. H. Yang – British Journal of Educational Technology, 2025
Programming education often imposes a high cognitive burden on novice programmers, requiring them to master syntax, logic, and problem-solving while simultaneously managing debugging tasks. Prior knowledge is a critical factor influencing programming learning performance. A lack of foundational knowledge limits students' self-regulated learning…
Descriptors: Artificial Intelligence, Technology Uses in Education, Coding, Programming
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Qian Huangfu; Qianmei He; Sisi Luo; Weilin Huang; Yahua Yang – Journal of Computer Assisted Learning, 2025
Background: Video lectures which include the teachers' presence have become increasingly common. As teacher enthusiasm is a nonverbal cue in video lectures, more and more studies are focusing on this topic. However, little research has been carried out on the interactions between teacher enthusiasm and prior knowledge when learning from video…
Descriptors: Chemistry, Science Instruction, Teacher Student Relationship, Teacher Response
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Angelica Ronconi; Lucia Mason; Lucia Manzione; Anne Schüler – Journal of Computer Assisted Learning, 2025
Background: During digital reading on internet-connected devices, students may be exposed to a variety of on-screen distractions. Learning by reading can therefore become a fragmented experience with potentially negative consequences for reading processes and outcomes. Objectives: This study investigated the effects of on-screen distractions, as…
Descriptors: Eye Movements, Electronic Learning, Computer Uses in Education, Reading