Publication Date
| In 2026 | 0 |
| Since 2025 | 2 |
Descriptor
Publication Type
| Reports - Research | 2 |
| Journal Articles | 1 |
Education Level
| Secondary Education | 2 |
| Elementary Education | 1 |
| High Schools | 1 |
| Junior High Schools | 1 |
| Middle Schools | 1 |
| Postsecondary Education | 1 |
Audience
Location
| Texas | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Kevser Tozduman Yarali – Journal of Learning and Teaching in Digital Age, 2025
Digital games are among the most common reasons children use the internet, and the time children spend playing digital games is increasing day by day. This research aims to identify the characteristics of the digital games most preferred by children, while also examining their digital gaming habits. The study was conducted using a qualitative…
Descriptors: Elementary School Students, Middle School Students, Computer Games, Handheld Devices
Jennifer Freeman; Jacob Kirksey; Braden Reed; Angela Crevar – Society for Research on Educational Effectiveness, 2025
Introduction: A significant share of young adults lack the skills needed for the 21st-century workforce, contributing to persistent shortages of workers in middle-skill jobs--positions requiring more than a high school diploma but less than a bachelor's degree (U.S. Bureau of Labor Statistics, 2022). In response, policymakers have increasingly…
Descriptors: Career and Technical Education, Job Skills, Career Development, Courses

Peer reviewed
Direct link
