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Louise M. Yoho – Journal of Special Education Apprenticeship, 2025
Video games have become a mainstream form of entertainment that are played regularly by many around the world, including a large number of youth with disabilities (YwD). Video games' popular presence in our society has created exciting new opportunities for student learning that educators who work with YwD can leverage for both skill acquisition…
Descriptors: Video Games, Play, Community, Disabilities
Emma Whewell; Helen Caldwell; Helen Tiplady; Beth Garrett – Technology, Pedagogy and Education, 2025
This article analyses interactions between initial teacher education students and teacher educators in a UK university, when reflecting upon teaching behaviours. It trialled the use of video collaboration software in enabling reflective practice, to support experienced teachers' mentoring skills and novice teachers' reflective skills. The software…
Descriptors: Preservice Teachers, Teacher Educators, College Students, College Faculty

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