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Stephen M. Kosslyn; Elizabeth P. Callaghan; David P. Green – Learning: Research and Practice, 2025
This article addresses the transformative potential of generative Artificial Intelligence (AI) to optimize human potential by making education more efficient and effective. We describe a new teaching method called "Dynamic Personalized Learning." In this method, AI dynamically provides feedback and adjusts the level and pace of…
Descriptors: Artificial Intelligence, Feedback (Response), Individualized Instruction, Learning Objectives
Michael Fowler – Journal of Political Science Education, 2025
Wargames and crisis simulations can be useful pedagogical tools when deliberately used. This paper explores the spectrum of pedagogical objectives; what use are wargames for learning? What types of objectives can they explore? How do you align the learning objectives with the right type of game? The paper leverages Bloom's Taxonomy of learning as…
Descriptors: College Students, College Faculty, Educational Games, Computer Games
Muhtar Muhtar; Suryanti Suryanti; Bachtiar Sjaiful Bachri; Erika Kurniawati; Ilma Indana Sari; Sultonun Huda; Wahyu Sulaiman – Educational Process: International Journal, 2025
Background/purpose: Vocational schools require relevant learning methods and models. Project based learning (PjBL) as a product-based learning model and provides real experience. This research describes the learning objectives to be developed, entry skills of vocational school students, characteristics, and learning environment, as well as…
Descriptors: Active Learning, Student Projects, Instructional Design, Career and Technical Education Schools

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