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Imogen Casebourne; Shengpeng Shi; Michael Hogan; Wayne Holmes; Tore Hoel; Rupert Wegerif; Li Yuan – International Journal of Artificial Intelligence in Education, 2025
Artificial Intelligence (AI) is increasingly being used in education, but mostly to support individual teaching and learning. However, there are good reasons to think that thinking together and solving problems together, Collective Intelligence (CI), is also a valuable outcome of education. Accordingly, our main research question is: How can AI be…
Descriptors: Artificial Intelligence, Technology Uses in Education, Intelligence, Outcomes of Education
Zhihui Cai; Xin Zhang; Caiyan Liu; Jieni Zhan – Journal of Computer Assisted Learning, 2025
Background: Problem-solving ability is an important skill for students to develop in the 21st century. Many previous studies have focused on the impact of diverse digital educational games on problem-solving ability. However, there is inconsistency in the findings, with some studies reporting positive effects of digital game-based learning (DGBL)…
Descriptors: Game Based Learning, Video Games, Problem Solving, 21st Century Skills
Samantha Burns; Sumayya Saleem; Evelyn McMullen; Olesya Falenchuk; Linda White; Elizabeth Dhuey; Michal Perlman – Review of Education, 2025
This systematic review and meta-analysis synthesised evidence on teaching problem-solving skills to children in early childhood education and care settings (ECEC) in the domain of science, technology, engineering and mathematics (STEM). Given the foundational nature of early cognitive development and the growing emphasis on STEM competencies, this…
Descriptors: Teaching Methods, Problem Solving, Skill Development, Early Childhood Education
Ismail Thamarasseri; Vandana Chandran – Journal of Educational Technology, 2025
This research explains Sustainable Development (SD) and explores the significance of sustainability education in the 21st century. The research points out the potential of gamification as a tool to enhance sustainable education. By integrating game elements into learning experiences, gamification can increase student engagement, motivation, and…
Descriptors: Sustainable Development, Gamification, Sustainability, Problem Solving
Xiantong Yang; Jon R. Star; Ru-De Liu; Yi Yang – Educational Psychology Review, 2025
Existing research has revealed key factors influencing mathematical flexibility, defined as the capacity to understand, generate, and apply a variety of strategies in solving mathematical problems. However, there is currently a lack of an integrated theoretical framework to systematically consolidate various sources of individual differences in…
Descriptors: Individual Differences, Mathematics Skills, Problem Solving, Demography
T. Vessonen; M. Dahlberg; H. Hellstrand; A. Widlund; P. Söderberg; J. Korhonen; P. Aunio; A. Laine – Review of Education, 2025
The aim of this systematic review and meta-analysis was to identify and evaluate the effects of individual characteristics associated with mathematical word problem-solving skills among elementary school-aged children and to unpack the quality of studies investigating these associations. The systematic review was reported according to the…
Descriptors: Elementary School Students, Word Problems (Mathematics), Problem Solving, Educational Research
Zinab Aba-Oli; Kidane Koyas; Abera Husen – School Science and Mathematics, 2025
This qualitative review aims to describe the current status of problem-based learning (PBL) implementation in mathematics and identify research gaps in the area of investigation. Literature was searched using the ERIC and Google Scholar search engines. The inclusion/exclusion criteria included: articles published in reputable journals in English…
Descriptors: Thinking Skills, Problem Based Learning, Problem Solving, Intervention
Hyunkyung Chee; Solmoe Ahn; Jihyun Lee – British Journal of Educational Technology, 2025
This study aims to develop a comprehensive competency framework for artificial intelligence (AI) literacy, delineating essential competencies and sub-competencies. This framework and its potential variations, tailored to different learner groups (by educational level and discipline), can serve as a crucial reference for designing and implementing…
Descriptors: Competence, Digital Literacy, Artificial Intelligence, Technology Uses in Education
Javiera Romo; J. Carola Pérez; Patricio Cumsille; Tom Hollenstein; Adriana Olaya-Torres; Matías E. Rodríguez-Rivas; Josefina Melero – Educational Psychology Review, 2025
Emotion regulation is a crucial aspect of individual development across the lifespan, influencing personal and social well-being. The academic environment is a key context for emotion regulation, yet its relationship with academic achievement remains unclear. This study aimed to clarify the association between specific emotion regulation…
Descriptors: Secondary School Students, College Students, Emotional Response, Self Management
Jill E. Stefaniak; Eunkyoung Elaine Cha; Fan Yang; Stephanie Gilstrap; Liangke Yang – Educational Technology Research and Development, 2025
The current systematic review study explores instructional designer practices to develop a comprehensive understanding of strategies employed by instructional designers and the expectations of the field. Using the PRISMA protocol, a total of 98 articles were included in the review consisting of 65 qualitative, 15 quantitative, and 18 mixed-methods…
Descriptors: Instructional Design, Educational Research, Teacher Attitudes, Decision Making
Anna Ehrlin; Daniel Sundmark – International Journal of Work-Integrated Learning, 2025
Engineering education must not only be scientifically based, but also relevant to the future job market. Education incorporating elements of work-integrated learning (WIL) aims to achieve this by combining academic learning with practical work experience. This literature review examines WIL's impact on engineering education. Through a snowballing…
Descriptors: Engineering Education, Work Based Learning, Educational Benefits, Higher Education
Sultan Khalaf G. Alotaibi – British Journal of Religious Education, 2025
Teaching strategies used by teachers have a direct impact on how well their students learn high-order thinking skills. The purpose of this study was to summarise prior research on the application of higher-order thinking skills from the perspective of a teacher in Islamic education. The PRISMA guidelines were used to search for the relevant…
Descriptors: Islam, Religious Education, Teacher Attitudes, Thinking Skills
Sonja Dieterich; Stefan Rumann; Marc Rodemer – Educational Psychology Review, 2025
Example-based learning is a well-known instructional method for effective cognitive skill acquisition in complex domains. "(Contrasting) erroneous examples" are a promising extension that embed errors in instructional material, potentially fostering not only positive but negative knowledge. However, the mechanisms and conditions for…
Descriptors: Learning Processes, Teaching Methods, Instructional Effectiveness, Models
Yin Yin Khoo; Mohamad Rohieszan Ramdan; Nor Liza Abdullah; Nurul Ashykin Abd Aziz; Nurhanie Mahjom – International Journal of Education in Mathematics, Science and Technology, 2025
This article aims to systematically explore the literature on game-based learning in higher education, focusing on its impacts on students' thinking and learning. Prisma method was employed to analysis the data. The article published between 2016 to 2023 from Web of Science, Scopus and Eric were taken into consideration for this study with the…
Descriptors: Game Based Learning, Higher Education, Educational Research, Thinking Skills
Himendra Balalle – Discover Education, 2025
Recent technologies, like virtual reality (VR), augmented reality (AR), and mixed reality (MR), have revolutionised education. Whereas AR brings the content to life in the real world, VR makes it completely digital, and MR is a blend of both the physical and virtual worlds. This paper discusses how virtual technology could be used in higher…
Descriptors: Physical Environment, Simulated Environment, Synthesis, Information Technology

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