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Lauren Gardner; Jonathan M. Campbell – Journal of Autism and Developmental Disorders, 2025
Prevalence rates of autism spectrum disorder (ASD) across the globe and lifespan suggest that law enforcement officers (LEOs) are likely to interact with autistic people in their professional duties. In developed countries, LEOs have professional encounters with autistic individuals, and research strongly supports LEOs need training to increase…
Descriptors: Police Education, Autism Spectrum Disorders, Knowledge Level, Self Efficacy
Marjorie Ceballos; Maria Gaspar; Krista Bixler; Kate Ingraham – International Journal of Educational Leadership Preparation, 2025
Simulations are a pedagogical learning tool that supports the preparation of future school leaders for a broad scope of leadership tasks, including instructional leadership. Educational leadership programs are tasked with preparing future leaders to apply effective instructional leadership practices in various types of interactions with teachers,…
Descriptors: Leadership Styles, Communities of Practice, Leadership Training, Computer Simulation
Jacqueline Corcoran; Malitta Engstrom; Kate Ledwith; Gerard Jefferies; Tamara J. Cadet – Journal of Teaching in Social Work, 2025
Competency-based education in social work (CSWE, 2022) demands active learning methods that demonstrate professional competencies and practice behaviors. Role-plays and simulations are methods that link learning in the classroom with practice. This article explores role-play and simulation variants: basic role-play, real play, student-scripted…
Descriptors: Role Playing, Simulation, Social Work, Competency Based Education
Jaime Bauer Malandraki; Jennine Bryan; Dawn Wetzel; Allison Schaser; Bruce A. Craig; Georgia A. Malandraki – Teaching and Learning in Communication Sciences & Disorders, 2025
The purpose of this project was to examine the impact of a novel hybrid computer-based dysphagia simulation training on student confidence and clinical decision-making in the area of adult dysphagia. We developed a pilot SBT database, including computer-based simulations utilizing real-life actors who simulated standardized adult patients with…
Descriptors: Physical Disabilities, Motor Reactions, Intervention, Computer Simulation
Julian F. Lohmann; Nils Machts; Jens Möller; Steffen Zitzmann – Educational Psychology Review, 2025
We propose a novel approach for modeling judgment accuracy that, for the first time, allows for simultaneously considering the rank, level, and differentiation component, the predominantly applied operationalization of teacher judgment accuracy. These components are conceptualized as latent, unobserved individual abilities. The model is introduced…
Descriptors: Teacher Attitudes, Evaluative Thinking, Accuracy, Models
Fengjuan Wang; Azilawati Jamaludin; Aik Lim Tan – Learning: Research and Practice, 2025
The neurocognitive mechanisms underlying prevalent learning disorders, such as dyslexia, dyscalculia, and their comorbidity, remain unclear and are the subject of ongoing debate. The core-deficit hypothesis has long been the dominant theory explaining these mechanisms across various learning disorders. However, this hypothesis faces criticism for…
Descriptors: Dyslexia, Learning Disabilities, Artificial Intelligence, Computer Simulation
Eduardo Martín; Yefrin Ariza – Science & Education, 2025
Contemporary sciences, including the didactics of science, employ computational simulations as tools in their academic endeavors. The construction and application of these simulations are of interest to didactics as they contribute to shaping new perspectives on scientific activity. Consequently, they warrant special attention in…
Descriptors: Computation, Simulation, Science Education, Design
Esen Gökçe Özdamar – Sport, Education and Society, 2025
Three-dimensional thinking, observation, and practice have long been an important part of architectural education. Reduced awareness of corporeality and the senses can impair a student's capacity to create and develop an architectural environment holistically. Simulation programmes are an important tool to fill this gap, as they can broaden a…
Descriptors: Architectural Education, Spatial Ability, Aquatic Sports, Kinesthetic Methods
Rona Riantini; Mochamad Hariadi; Supeno Mardi Susiki Nugroho; Diah Puspito Wulandari; Wahyu Suci Rohqani – IEEE Transactions on Education, 2025
Contribution: This article proposes the systematic integration of embedded systems into training hardware to bridge the gap in structured troubleshooting education. Traditional methods often rely on manual explanations, virtual simulations, or on-the-job training, which lack structured learning experiences. The proof-of-work module, developed…
Descriptors: Engineering Education, Troubleshooting, Engineering, Experiential Learning
Lindsey A. Pleasant; Josie G. Ayers; Catharine C. Whiting; Mary D. Kinkel – HAPS Educator, 2025
This paper describes a renal physiology review activity that can be completed during one class session. The activity is a tactile simulation in which colored beads represent various components of the blood, glomerular filtrate, tubular fluid, and interstitial fluid. Students simulate major functions of the nephron by moving beads between…
Descriptors: Physiology, Class Activities, Science Instruction, Simulation
Hanke Vermeiren; Abe D. Hofman; Maria Bolsinova – International Educational Data Mining Society, 2025
The traditional Elo rating system (ERS), widely used as a student model in adaptive learning systems, assumes unidimensionality (i.e., all items measure a single ability or skill), limiting its ability to handle multidimensional data common in educational contexts. In response, several multidimensional extensions of the Elo rating system have been…
Descriptors: Item Response Theory, Models, Comparative Analysis, Algorithms
Matisse Poupard; Florian Larrue; Hélène Sauzéon; André Tricot – British Journal of Educational Technology, 2025
Immersive technologies are assumed to have many benefits for learning due to their potential positive impact on optimizing learners' cognitive load and fostering intrinsic motivation. However, despite promising results, the findings regarding the actual impact on learning remain inconclusive, raising questions about the determinants of efficacy.…
Descriptors: Educational Technology, Academic Achievement, Cognitive Processes, Learning Motivation
Malte Rolf Teichmann – IEEE Transactions on Learning Technologies, 2025
Due to the rise of virtual reality and the--at least now--hypothetical construct of the Metaverse, learning processes are increasingly transferred to immersive virtual learning environments. While the literature provides few design guidelines, most papers miss an application and evaluation description of the design and development processes. As a…
Descriptors: Instructional Design, Computer Simulation, Educational Environment, Learning Processes
Sohaib Ahmad; Javid Shabbir – Measurement: Interdisciplinary Research and Perspectives, 2025
This study aims to suggest a generalized class of estimators for population proportion under simple random sampling, which uses auxiliary attributes. The bias and MSEs are considered derived to the first degree approximation. The validity of the suggested and existing estimators is assessed via an empirical investigation. The performance of…
Descriptors: Computation, Sampling, Data Collection, Data Analysis
Conrad Borchers – International Educational Data Mining Society, 2025
Algorithmic bias is a pressing concern in educational data mining (EDM), as it risks amplifying inequities in learning outcomes. The Area Between ROC Curves (ABROCA) metric is frequently used to measure discrepancies in model performance across demographic groups to quantify overall model fairness. However, its skewed distribution--especially when…
Descriptors: Algorithms, Bias, Statistics, Simulation

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