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Katerina Berková; Martina Chalupová; František Smrcka; Marek Musil; Dagmar Frendlovská – Education and Information Technologies, 2024
Learning analytics dashboards (LADs) are very important tools for contemporary education. Not only researchers, but also schools at different levels of education and students are evaluating in this way today. A large number of studies have addressed the issue, but there are few studies that have explored the possibilities of transferring the…
Descriptors: Learning Analytics, Formative Evaluation, Self Evaluation (Individuals), Universities
Jelena N. Larsen; Kine M. D. Maxwell; Mohammad Khalil – Journal of Learning Analytics, 2025
Effective learning design (LD) grounded in sound pedagogy is a critical driver of student success. Therefore, it is important to explore how LD of online learning environments influences student ability to manage their own learning. This understanding can inform the development of online programs that prioritize student-driven learning. Research…
Descriptors: Literature Reviews, Learning Analytics, Instructional Design, Student Motivation
Shabnam Ara S. J.; Tanuja Ramachandriah; Manjula S. Haladappa – Online Learning, 2025
Predicting learner performance with precision is critical within educational systems, offering a basis for tailored interventions and instruction. The advent of big data analytics presents an opportunity to employ Machine Learning (ML) techniques to this end. Real-world data availability is often hampered by privacy concerns, prompting a shift…
Descriptors: Learning Analytics, Privacy, Artificial Intelligence, Regression (Statistics)
Flávio Marques; Leonardo Lignani; João Quadros; Myrna Amorim; Windson Viana; Eduardo Ogasawara; Joel dos Santos – Technology, Knowledge and Learning, 2025
Educational games help reinforce educational concepts. They help students learn through hypothesizing, probing, and reflecting upon the game environment. Understanding the impact of a game is important before deploying it in a class. Recent studies in learning analysis describe methodologies and approaches for analyzing educational games. However,…
Descriptors: Design, Educational Games, Reinforcement, Game Based Learning
Gerardo Ibarra-Vazquez; Maria Soledad Ramirez-Montoya; Mariana Buenestado-Fernandez – IEEE Transactions on Learning Technologies, 2024
This article aims to study the performance of machine learning models in forecasting gender based on the students' open education competency perception. Data were collected from a convenience sample of 326 students from 26 countries using the eOpen instrument. The analysis comprises 1) a study of the students' perceptions of knowledge, skills, and…
Descriptors: Gender Differences, Open Education, Cross Cultural Studies, Student Attitudes
Hui Han; Silvana Trimi – Education and Information Technologies, 2024
Cloud computing-based online education has played a vital role in enabling uninterrupted learning during crises such as the COVID-19 pandemic. This study explored the key variables associated with cloud computing that can effectively support the operation of online education platforms. By analyzing real data from 63 online learning platforms, the…
Descriptors: Computer Software, Learning Management Systems, Online Courses, Correlation
Taolin Zhang; Shuwen Jia; Charoula Angeli – International Journal of Web-Based Learning and Teaching Technologies, 2024
Considering the shortcomings of large evaluation errors, long time, human, and material resources in the evaluation process of the current college teaching mode to improve the accuracy of the evaluation of college teaching mode and reduce the cost of the evaluation, this study proposes an evaluation method for college teaching methods based on…
Descriptors: Evaluation Methods, Educational Change, Learning Analytics, Educational Technology
Wenyi Lu; Joseph Griffin; Troy D. Sadler; James Laffey; Sean P. Goggins – Journal of Learning Analytics, 2025
Game-based learning (GBL) is increasingly recognized as an effective tool for teaching diverse skills, particularly in science education, due to its interactive, engaging, and motivational qualities, along with timely assessments and intelligent feedback. However, more empirical studies are needed to facilitate its wider application in school…
Descriptors: Game Based Learning, Predictor Variables, Evaluation Methods, Educational Games
Matthieu Cisel – Canadian Journal of Education, 2024
Over the last decade, teachers in France have been increasingly pressured to use digital learning environments, and to shift from grade-based to skill-based assessment. Educational dashboards, which measure student input electronically, could foster such a transition by providing insights into learners' performances. However, such dashboards could…
Descriptors: Foreign Countries, Computer Assisted Testing, Summative Evaluation, Elementary School Students
Laurie Mazelin – ProQuest LLC, 2024
While utilizing assessment data has been a pervasive practice in educational reform for decades, and teachers are expected to use assessment data to improve instruction, little is known about how the practice of requiring teachers to review test data affects their perception of effectiveness in addressing the learning gaps of student groups. This…
Descriptors: Teacher Attitudes, Educational Practices, Data Use, Evaluation Methods
Y. Vijaya Lakshmi; Ishfaq Majid – Online Submission, 2025
Games play a very important role in promoting incidental learning and help in exploring both the conscious and subconscious processes such as insight of a learner. Digital Game-Based Learning and assessments are now an integral part of educational practices. When designed effectively digital games can take the learners from the stage of…
Descriptors: Game Based Learning, Computer Games, Teaching Methods, Thinking Skills
Victoria L. Bernhardt – Eye on Education, 2025
With the 5th Edition of Data Analysis for Continuous School Improvement, best-selling Victoria Bernhardt has written the go-to-resource for data analysis in your school! By incorporating collaborative structures to implement, monitor, and evaluate the vision and continuous improvement plan, this book provides a framework to show learning…
Descriptors: Learning Analytics, Data Analysis, Educational Improvement, Evaluation Methods
Jelena Jovanovic; Andrew Zamecnik; Abhinava Barthakur; Shane Dawson – Education and Information Technologies, 2025
Higher education institutions are increasingly seeking ways to leverage the available educational data to make program and course quality improvements. The development of automated curriculum analytics can play a substantial role in this effort by bringing novel and timely insights into course and program quality. However, the adoption of…
Descriptors: Learning Analytics, Curriculum Evaluation, Evaluation Methods, Educational Objectives
MOOC Performance Prediction and Analysis via Bayesian Network and Maslow's Hierarchical Needs Theory
Luyu Zhu; Jia Hao; Jianhou Gan – Interactive Learning Environments, 2024
Nowadays, Massive Open Online Courses (MOOC) has been gradually accepted by the public as a new type of education and teaching method. However, due to the lack of timely intervention and guidance from educators, learners' performance is not as effective as it could be. To address this problem, predicting MOOC learners' performance and providing…
Descriptors: MOOCs, Academic Achievement, Prediction, Bayesian Statistics
Ling Wang; Shen Zhan – Education Research and Perspectives, 2024
Generative Artificial Intelligence (GenAI) is transforming education, with assessment design emerging as a crucial area of innovation, particularly in computer science (CS) education. Effective assessment is critical for evaluating student competencies and guiding learning processes, yet traditional practices face significant challenges in CS…
Descriptors: Artificial Intelligence, Computer Science Education, Technology Uses in Education, Student Evaluation
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