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Hui Fang – ProQuest LLC, 2023
As the Chinese higher education market competition intensifies, attracting enough prospective students becomes a demanding task for many higher education institutions. Universities must develop more competitive marketing strategies to win the competition in the student recruitment market. The 7Ps marketing mix is one of the marketing concepts that…
Descriptors: Higher Education, Competition, Marketing, College Choice
Arayapisit, Tawepong; Pojmonpiti, Dittakul; Dansirisomboon, Karn; Jitverananrangsri, Kittikorn; Poosontipong, Donaya; Sipiyaruk, Kawin – Anatomical Sciences Education, 2023
Odontogenic orofacial space infection is an important topic in the dental curriculum. However, dental students do encounter difficulties in identifying the patterns of odontogenic infection spreading through fascial spaces. The implementation of game concepts might allow them to actively learn this topic by engagement. This research aimed to…
Descriptors: Educational Games, Anatomy, Dental Schools, Dentistry
Crewdson, Margaret; Skinner, Christopher H.; Wilson, Chelsea; Fowler, Kristen; Richardson, Robert; Wilhoit, Brian – Psychology in the Schools, 2023
We extended research on social skills training to determine if the activities first-grade students were engaged in while Tootling would influence their performance of two recently trained social skills: complimenting and encouraging peers. After receiving social skills training, students engaged in two experimental small-group activities, a…
Descriptors: Interpersonal Competence, Social Development, Grade 1, Elementary School Students
Walklate, Erin; Watt, Anthony – Curriculum Studies in Health and Physical Education, 2023
The purpose of this study was to consider the role of sport specialisms in contributing to local and community culture, and in supporting student-athletes to become 'better people'. Research questions focused on why schools are adopting sport specialism and whether community organisations value the sport specialism. The study was phenomenological…
Descriptors: Student Athletes, Foreign Countries, Specialization, Competition
Volkan Yalçin; Ali Özdemir; Mehmet B. Gönül – International Education Studies, 2025
Mathematics olympiads play a crucial role in society as they are designed to identify students with exceptional mathematical talent and provide education tailored to their unique needs. However, in many countries, olympiad programs are not implemented in a structured manner; instead, they are managed by a small group of dedicated teachers. The…
Descriptors: Foreign Countries, Mathematics Education, Competition, Barriers
Albert Edward Willson IV – ProQuest LLC, 2024
This study was an action research analysis of a competitive, after-school robotics program in the Woodland Hills School District. A longitudinal quantitative analysis was used to measure the effects of the after-school program on academic achievement and student engagement in school. Grade Point Average was measured before the program began and…
Descriptors: Robotics, After School Programs, Academic Achievement, Learner Engagement
Kiran Marlapudi; Usha Lenka – Learning Organization, 2024
Purpose: Emphasizing the increasing role of talent management (TM) as a global phenomenon and a source of sustainable competitive advantage for organizations, this study aims to present a scoping review of empirical literature on TM, examining the transition of TM from a phenomenon-driven to a theory-driven field. Design/methodology/approach:…
Descriptors: Talent Development, Competition, Educational Research, Program Effectiveness
Jonathan Kamkhaji; Erica Melloni; Gaia Taffoni; Cristina Mihaela Vasilescu – Teaching Public Administration, 2025
The P-Cube game aims to help students learn about how decisions are taken in the public sphere. The challenge posed by P-Cube is to translate the complexity of public decisional arenas into synthetic and realistic cases translated into digital games. The P-Cube cases have been used among university courses during the prototype phase; students and…
Descriptors: Public Administration, College Students, Educational Technology, Video Games
Vishesh Kumar; Matthew Berland; Leilah Lyons; Beth Pinzur – Interactive Learning Environments, 2024
In this paper, we present SCAMP -- Social Configuration Affordances for Museum Play -- an analytical framework we develop and use to highlight the relationship between designed affordances at interactive museum exhibits and different social playful behaviors they trigger and support. We do this through a selective case study analysis of Rainbow…
Descriptors: Museums, Exhibits, Instructional Materials, Play
Luo, Zhanni – Education and Information Technologies, 2022
Gamification refers to the use of game-design elements or mechanisms in non-game contexts to promote the expected behaviours. Though theoretically promising, empirical studies reported mixed results as to the effectiveness of gamification in educational practices. To understand this issue better, this author selected 44 articles on the topic of…
Descriptors: Game Based Learning, Program Effectiveness, Educational Games, Computer Games
Chiang, Feng-Kuang; Liu, Yan-qiu; Feng, Xiran; Zhuang, Yaoxian; Sun, Yulong – Interactive Learning Environments, 2023
Educational robots have been widely used in STEM education because they are operable and programmable. Robotics competitions for primary- and secondary-school students are becoming increasingly popular. The World Robot Olympiad (WRO) is an international robotics competition; each group of participants builds a robot with LEGO based on a challenge…
Descriptors: Robotics, Competition, Student Participation, STEM Education
Robert E. Litan; Kimberly Willingham; Beth Schueler – Brookings Institution, 2023
Civil, informed debate is essential for any healthy democracy. This is truer than ever judging from the often uncivil, fact-free public discourse one sees too often on television and social media. But does participation in formal debate training improve educational outcomes? While policy debaters historically have come from high-income public…
Descriptors: Debate, Competition, Public Education, Student Diversity
Alexander P. Gorbunov; Natalya N. Gorbunova; Miroslava A. Gorbunova; Galina N. May-Boroda – Education in the Asia-Pacific Region: Issues, Concerns and Prospects, 2022
The authors conduct a study of the main regularities determining the distinctive features of digital education. The conducted research allowed us to identify several trends in vocational education, providing an increase in socioeconomic and managerial efficiency and competitiveness of higher education systems in the current digital society. A…
Descriptors: Electronic Learning, Program Effectiveness, Higher Education, Educational Trends
Jarrod Kayler-Thomson – Education Research and Perspectives, 2023
The developmental shifts encountered by boys during adolescence can have long-term implications for mental health. This paper describes a holistic approach to wellbeing and development (the On Queenslea Drive, or OQD, program), which draws upon a traditional Rites of Passage framework to support the development of boys during this period. This…
Descriptors: Males, Adolescents, Social Emotional Learning, Well Being
Grabski, Derek A. – ProQuest LLC, 2022
The purpose of this study was to explore the effectiveness of a tennis serve intervention on motor skill performance and motor skill procedural knowledge of novice middle school student-athletes who were unprepared for interscholastic competition. The intervention package introduced mobile device technology within Mosston and Ashworth's (2002)…
Descriptors: Program Effectiveness, Racquet Sports, Psychomotor Skills, Skill Development
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