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Showing 1 to 15 of 45 results Save | Export
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Rhys Pritchard; Francis Dockerty – Curriculum Studies in Health and Physical Education, 2025
Since Bunker and Thorpe (1982. A model for the teaching of games in secondary schools. "Bulletin of Physical Education," 18(1), 5-8.) introduced Teaching Games for Understanding (TGfU), there has been a growing recognition of advocating approaches to pedagogy that addresses participant learning with games-based approaches (GBA)…
Descriptors: Elementary Education, Physical Education, Game Based Learning, Educational Theories
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Camila Aparecida Errerias Fernandes Cardinali; Yandara Akamine Martins; Rodrigo Pereira Prates; Emmanuel Veríssimo de Araújo; Felipe Jose Costa Viana; Maria Eleticia de Sousa; Eduardo da Cunha Bombardi; Marcus Vinicius Chrysostomo Baldo; Maria Tereza Nunes – Advances in Physiology Education, 2025
Games and analogies can significantly enrich the learning experience when integrated with traditional expository teaching methods. With this aim, we developed "The Mystery of the Cell Kingdom," an online game designed to enhance understanding of the physiology of thyroid hormones through a medieval analogy. In the game, students are…
Descriptors: Game Based Learning, Physiology, Metabolism, Educational Games
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Jeongkyu Kim – Strategies: A Journal for Physical and Sport Educators, 2025
This article explores the integration of fun and engaging games into fitness units in physical education in order to increase student motivation and engagement. Fitness Uno, Chaos Kickball, and Frisbee golf are discussed, demonstrating their potential to reinforce fitness concepts, promote teamwork, and align with students' preferences and needs.…
Descriptors: Game Based Learning, Physical Fitness, Physical Education, Student Motivation
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Dean Alan Dudley – Quest, 2025
This paper introduces Games-based Character Pedagogy (GBCP), a pedagogical model designed to integrate character education into Quality Physical Education (QPE). It explores the role of character development in education and how it can inform UNESCO's reform agenda for QPE. Building on the Teaching Games for Understanding (TGfU) model, GBCP…
Descriptors: Physical Education, Values Education, Game Based Learning, Decision Making
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Stuart Evans; Kellie Sanders – Strategies: A Journal for Physical and Sport Educators, 2024
Many high school students fear and dislike introductory biomechanics, which can add to the challenges physical educators face in teaching and supporting their students' learning. There is evidence that active and participative learning approaches can improve student engagement with and understanding of biomechanical concepts. This can be done by…
Descriptors: Game Based Learning, Biomechanics, High School Students, Learner Engagement
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Segovia, Yessica; Gutiérrez, David – Strategies: A Journal for Physical and Sport Educators, 2022
Most of the materials published in relation to the Sport Education model have developed games and sports seasons. However, the potential of Sport Education has been tested with other content, such as fitness activities. The educational potential of Sport Education and motivational impact on students might make it an alternative to the traditional…
Descriptors: Physical Education, Athletics, Game Based Learning, Physical Activities
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Mika Manninen; Eric Magrum; Sara Campbell; Sarahjane Belton – European Physical Education Review, 2025
This study aimed to compare the effect between game-based approaches (GBAs) and traditional skill approaches on decision-making, knowledge and motor skill in physical education students and athletes. A systematic review and meta-analysis of experimental studies available before October 2023 was conducted. The initial search yielded 8431 articles,…
Descriptors: Game Based Learning, Decision Making Skills, Knowledge Level, Psychomotor Skills
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Mauro H. André – Strategies: A Journal for Physical and Sport Educators, 2024
Student-centered pedagogical models (e.g., games-based approaches) have been encouraging physical education teachers to teach team and individual sports with game forms (small-sided and modified games) that promote play time for all students. These teaching methodologies promote students' motivation and engagement and enable an easier transition…
Descriptors: Educational Games, Physical Education, Curriculum Development, Game Based Learning
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Fencl, Matthew – Strategies: A Journal for Physical and Sport Educators, 2022
U.S. public schools are continually becoming more diverse, and the need for teachers to develop culturally sensitive learners who exhibit responsible personal and social behavior is now as important as ever. As children often enjoy socializing and learning through physical activity, the physical education classroom is an opportune location to…
Descriptors: Multicultural Education, Game Based Learning, Physical Education, Foreign Countries
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Jarrett, Kendall – Strategies: A Journal for Physical and Sport Educators, 2022
This article presents information relating to the use of a specific family of pedagogical approaches, namely gamebased approaches (GBAs), as a means to design physical education curricula that develops and recognizes learners as MKOs. Also discussed is Wiggins and McTighe's (2005) Understanding by Design framework and its use in designing a PE…
Descriptors: Game Based Learning, Physical Education, Curriculum Development, Curriculum Implementation
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Carmen Barquero-Ruiz; David Kirk – Curriculum Studies in Health and Physical Education, 2024
Building on the original work of Bunker and Thorpe and their Teaching Games for Understanding (TGfU) approach to physical education, there is now a proliferation of Game Based Approaches (GBA) in the research literature (Bunker & Thorpe, 1982, A model for the teaching of games in secondary schools. "Bulletin of Physical Education,"…
Descriptors: Physical Education, Game Based Learning, Educational Games, Teaching Methods
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Cheng Zhang – Interactive Learning Environments, 2024
Under the current information technology development and social interaction digitalization, China shows an increasing interest in the possibilities of digital solutions improving the effectiveness of pedagogical processes when forming and developing sports competencies and skills in football players. The present article is devoted to the study of…
Descriptors: Foreign Countries, Student Motivation, Student Interests, Team Sports
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Jones, Ruan Jon; Mckeever, Jonathon Thomas; Morley, David – European Physical Education Review, 2023
Work considering the influence of power dynamics and potential confounders such as social status is beginning to receive more attention in physical education literature. While power dynamics deserve particular attention in student-centred and social constructivist pedagogies, exploration of this topic has largely escaped the grasp of Game-Based…
Descriptors: Game Based Learning, Educational Games, Power Structure, Physical Education
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Lore W. E. Vleugels; Toon Dehandschutter; Peter Iserbyt – International Journal of Kinesiology in Higher Education, 2025
Selecting and sequencing instructional tasks to facilitate student learning (i.e. content development) is an important skill for physical education teachers. Research has shown that teachers often have little content development following an informing task. In addition, depth of specialized content knowledge (SCK) as expressed by the SCK-index is…
Descriptors: Lesson Plans, Preservice Teachers, Instructional Development, Educational Games
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Merino-Campos, Carlos; del-Castillo, Héctor; Medina-Merodio, José-Amelio – Education and Information Technologies, 2023
Using commercial videogames as learning objects for the development of 21st century skills in secondary schools has been a relevant topic of study in recent years. But its use in the field of physical education is especially interesting considering its nature. The aim of this article is to explore how elements like technological competence,…
Descriptors: Video Games, Academic Achievement, Physical Education, 21st Century Skills
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