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Kamaludeen Samaila; Hosam Al-Samarraie – Journal of Applied Research in Higher Education, 2024
Purpose: The flipped classroom model is an emerging teaching pedagogy in universities, colleges and secondary schools. This model will likely be successful if students prepare and acquire basic knowledge before class hours. Pre-class video lectures are common for students to access knowledge before class hours. However, students often do not watch…
Descriptors: Learner Engagement, Outcomes of Education, Teaching Methods, Flipped Classroom
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Christina Kyriakou; Agoritsa Gogoulou; Maria Grigoriadou – Informatics in Education, 2023
This paper presents an educational setting that attempts to enhance students' understanding and facilitate students' linking-inferencing skills. The proposed setting is structured in three stages. The first stage intends to explore students' prior knowledge. The second stage aims to help students tackle their difficulties and misconceptions and…
Descriptors: Thinking Skills, Inferences, Computer Science Education, Computer System Design
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Ugray, Zsolt; Dunn, Brian K. – Journal of Information Systems Education, 2022
As Information Systems courses have become both more data-focused and student numbers have increased, there has emerged a greater need to assess technical and analytical skills more efficiently and effectively. Multiple-choice examinations provide a means for accomplishing this, though creating effective multiple-choice assessment items within a…
Descriptors: Quality Assurance, Information Systems, Computer Science Education, Student Evaluation
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Josef Guggemos; Roman Rietsche; Stephan Aier; Jannis Strecker; Simon Mayer – International Association for Development of the Information Society, 2024
Technological advancements, particularly in artificial intelligence, significantly transform our society and work practices. Computational thinking (CT) has emerged as a crucial 21st-century skill, enabling individuals to solve problems more effectively through an automation-oriented perspective and fundamental concepts of computer science. To…
Descriptors: Computation, Thinking Skills, 21st Century Skills, Test Construction
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Nabor C. Mendonça – ACM Transactions on Computing Education, 2024
The recent integration of visual capabilities into Large Language Models (LLMs) has the potential to play a pivotal role in science and technology education, where visual elements such as diagrams, charts, and tables are commonly used to improve the learning experience. This study investigates the performance of ChatGPT-4 Vision, OpenAI's most…
Descriptors: Artificial Intelligence, Natural Language Processing, Technology Uses in Education, Foreign Countries
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Dina Kamber Hamzic; Mirsad Trumic; Ismar Hadžalic – International Electronic Journal of Mathematics Education, 2025
Trigonometry is an important part of secondary school mathematics, but it is usually challenging for students to understand and learn. Since trigonometry is learned and used at a university level in many fields, like physics or geodesy, it is important to have an insight into students' trigonometry knowledge before the beginning of the university…
Descriptors: Trigonometry, Mathematics Instruction, Prior Learning, Outcomes of Education
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Savonen, Candace; Wright, Carrie; Hoffman, Ava M.; Muschelli, John; Cox, Katherine; Tan, Frederick J.; Leek, Jeffrey T. – Journal of Statistics and Data Science Education, 2023
Data science and informatics tools are developing at a blistering rate, but their users often lack the educational background or resources to efficiently apply the methods to their research. Training resources and vignettes that accompany these tools often deprecate because their maintenance is not prioritized by funding, giving teams little time…
Descriptors: Open Source Technology, Multiple Choice Tests, Summative Evaluation, Formative Evaluation
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Imran, Hazra – Journal of Educational Computing Research, 2023
Adding gaming elements to conventional teaching methodologies has gained a lot of attention because of its ability to incorporate an engaging, motivating, and fun-based environment. As a result, learners' dedication and performance are also better. Unfortunately, current gamification models do not consider the effect of different levels of…
Descriptors: Introductory Courses, Game Based Learning, Learning Motivation, Learner Engagement
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Caspari-Sadeghi, Sima; Mille, Elena; Epperlein, Hella; Forster-Heinlein, Brigitte – Mathematics Teaching Research Journal, 2022
This collaborative action research highlights the need for developing students' evaluative competence and self-reflection by embedding self-and-peer assessment into online instruction. Over the course of a semester in an online master program in mathematics and computer sciences, students conducted research on assigned topics, held presentations,…
Descriptors: Graduate Students, Masters Programs, College Mathematics, Mathematics Education