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Vidak, Andrej; Šapic, Iva Movre; Hadžimehmedovic, Mirza – Physics Teacher, 2022
In the past decade, we have witnessed the emergence of a large number of different computer-based animations and simulations that have the goal to foster better learning of different physics topics. Past studies have shown many benefits of animations and simulations, but for their efficient usage it is very important that teachers are well…
Descriptors: Computer Simulation, Scientific Concepts, Mechanics (Physics), Science Instruction
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Zeleke B. Mekonnen; Destaw D. Yehualaw; Solomon M. Mengistie; Baye S. Mersha – Journal of Pedagogical Research, 2024
While computer animations have the potential to assist learners in understanding difficult concepts and eliminating misconceptions, studies supporting this claim are scarce. This study investigated how the 7E instructional model integrated with computer animations affected students' conceptual understanding and misconceptions about food making and…
Descriptors: Animation, Computer Assisted Instruction, Concept Formation, Misconceptions
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Rahmawati, Yuli; Zulhipri; Hartanto, Octaviano; Falani, Ilham; Iriyadi, Deni – Journal of Technology and Science Education, 2022
This research aims to analyse students' conceptual understanding of chemical equilibrium matter using Physics Education Technology (PhET) Interactive Simulations. Students' misconceptions can be caused by the difficulty in connecting the sub-microscopic, macroscopic, and symbolic levels of understanding in chemistry. The study was conducted at a…
Descriptors: Science Instruction, Chemistry, Scientific Concepts, Concept Formation
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Ozdemir, Ertugrul – Journal of Science Learning, 2022
Before taking formal science education, learners usually construct preconceptions based on their daily life experiences, many of which are scientifically unacceptable misconceptions. In formal science learning, new concepts often contradict these misconceptions. To correct a misconception, it is first needed to create dissatisfaction about it by…
Descriptors: Animation, Cartoons, Cognitive Processes, Electronic Learning