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Vasileios Zagkotas – Journal of Educational Research and Practice, 2025
The article explores the application of Howard Gardner's theory of multiple intelligences to homework and the potential of this approach to enhance the educational experience. Through a pilot application in philological subjects in Greek secondary education, the article presents the Homework Toolkit for Cultivating Multiple Intelligences, which…
Descriptors: Multiple Intelligences, Homework, Secondary Education, Instructional Effectiveness
Johanna S. Carroll; Hedieh Najafi; Martina Steiner – Biochemistry and Molecular Biology Education, 2025
Virtual Labs (vLabs) have been gaining popularity in high school and undergraduate education, but there are few studies looking at their use in graduate-level courses. In this study, we investigated the use of six Labster vLabs assigned as homework in a graduate-level in-person Genomic Methodologies course at the University of Toronto. This course…
Descriptors: Computer Simulation, Science Laboratories, Graduate Students, Genetics
Andre Thomas; Jamaal Young; Michael Rugh; Hadeel Ramadan; Wenting Weng – International Journal of Game-Based Learning, 2025
Calculus is the foundation for any STEM degree, yet a large percentage of students fail calculus. Very little is known about the effect purposefully designed video games can have on STEM students studying calculus. The objective of this study was to analyze the impact a purposefully designed educational video game has on freshmen college students…
Descriptors: Calculus, Video Games, Game Based Learning, STEM Education
Ahmed Hosny Saleh Metwally; Ronghuai Huang; Paula Toledo Palomino; Ahmed Mohamed Fahmy Yousef – Education and Information Technologies, 2024
Gamifying online homework activities and learning assignments is an effective approach to facilitate students' engagement and enjoyment. While incorporating game elements to gamify homework and learning assignments promoted positive psychological and learning outcomes, the mere use of these elements brings several flaws associated with the gameful…
Descriptors: Gamification, Homework, Instructional Effectiveness, Motivation
Diana Ambrose; Amna Shahid – Journal of Education and Educational Development, 2023
Homework has been a part of a traditional lesson plan for a long time. It has been a means to reinforce knowledge transferred in the classroom. This study, using the quantitative method, analyzed school teachers' perceptions of homework in primary grades. A purposive sampling technique was used to select 88 primary school teachers, teaching…
Descriptors: Foreign Countries, Elementary School Students, Elementary School Teachers, Homework
Scovazzo, Paul – Chemical Engineering Education, 2023
Length of the Unused Bed (LUB) methods for scaling sorbers have confusing and complicated pedagogically elements. One method limits feeds to C/C[subscript F] < 0.3; a limitation not stated in the established textbooks. Discussed is a new LUB method with no limitation on the feed C/C[subscript F]. It fixes the pedagogically confusing and…
Descriptors: Chemical Engineering, Engineering Education, Teaching Methods, Misconceptions
Lampe, K.; White, K. – PRIMUS, 2023
This case study examines how online mathematics homework impacts student learning, attitude, and efficacy in a college Calculus I class. This research is important because it provides data on student perceptions for how to effectively implement online homework. Participants for this study completed homework using a blend of online and paper…
Descriptors: Electronic Learning, Mathematics Education, Homework, Student Attitudes
Yuhuan Zhang; Tian Li; Jianzhong Xu; Shuang Chen; Liping Lu; Lidong Wang – British Journal of Educational Psychology, 2024
Background: Mathematics homework is highly prevalent in East Asia. Teachers and parents expect mathematics homework to improve students' performance; however, studies have not clearly defined the effectiveness of the assignment of different amounts of homework. Aims: This study analyses the differential effect of homework amount on various facets…
Descriptors: Mathematics Instruction, Homework, Mathematics Achievement, Longitudinal Studies
Trisha M. Gomez; Charmaine Luciano; Tam Nguyen; Sachel M. Villafañe; Michael N. Groves – Chemistry Education Research and Practice, 2025
A flipped classroom is typically one where some of the instruction occurs asynchronously prior to the scheduled synchronous meeting between students and the instructor. Since 2000, they have gained substantial popularity especially in STEM fields where they have been shown to have increased exam scores and reduce the number of students who fail.…
Descriptors: Flipped Classroom, Student Experience, Science Education, Chemistry
Mešic, Vanes; Jusko, Aida; Beatovic, Bojana; Fetahovic-Hrvat, Amina – European Journal of Science and Mathematics Education, 2022
Students spend much time in doing their physics homework. Whether this effort results in deep learning depends on the quality of the mere homework. Therefore, we designed a minds-on simulation-based approach to physics homework and conducted a pretest-posttest quasi-experiment to compare its effectiveness to the effectiveness of traditional…
Descriptors: Instructional Effectiveness, Physics, Homework, Active Learning
Amy Chen Kulesa; Marisa Mission; Michelle Croft; Mary K. Wells – Bellwether, 2025
Generative artificial intelligence (GenAI) is a tool that promises efficiency and customization for teachers and students alike but also carries risks of dependency and detachment. This report aims to explore new questions for educators, system leaders, and tool developers such as how much cognitive effort AI should alleviate, how much it should…
Descriptors: Artificial Intelligence, Technology Uses in Education, Educational Change, Cognitive Processes
Bettinger, Eric; Fairlie, Robert; Kapuza, Anastasia; Kardanova, Elena; Loyalka, Prashant; Zakharov, Andrey – Journal of Policy Analysis and Management, 2023
The previous expansion of EdTech as a substitute for traditional learning around the world, the recent full-scale substitution due to COVID-19, and potential future shifts to blended approaches suggest that it is imperative to understand input substitutability between in-person and online learning. We explore input substitutability in education by…
Descriptors: Computer Assisted Instruction, Homework, Conventional Instruction, Achievement Gains
Rocío Mínguez-Pardo; Javier Del Olmo-Muñoz; Sergio Tirado-Olivares; José Antonio González-Calero – Journal of Computer Assisted Learning, 2024
Background: The present study delves into the debate surrounding the effectiveness of homework, focusing specifically on the use of online homework in teaching decimal numbers to 5th and 6th grade primary school students. It highlights the challenges students face in representing and identifying decimal numbers, a concept that is often difficult…
Descriptors: Electronic Learning, Homework, Mathematics Instruction, Number Concepts
Zigh, Ehlem; Abdalli, Rime Hanane; Kouninef, Belkacem – Journal of Education and e-Learning Research, 2022
The COVID-19 pandemic forced much of the world into lockdown. For that reason, INTTIC switched from blended learning to total e-learning. In this paper, we explore the impact of e-learning on INTTIC students during the COVID-19 lockdown. To this end, we focus on four main variables: the effectiveness, the cost, the flexibility, and the independent…
Descriptors: Electronic Learning, COVID-19, Pandemics, Distance Education
Kirkwood-Watts, Dana L.; Bremers, Emily K.; Robinson, Emily A.; Brazeal, Kathleen R.; Couch, Brian A. – Journal of Microbiology & Biology Education, 2022
Clicker questions are a commonly used active learning technique that stimulates student interactions to help advance understanding of key concepts. Clicker questions are often administered with an initial vote, peer discussion, and a second vote, followed by broader classroom explanation. While clickers can promote learning, some studies have…
Descriptors: Audience Response Systems, Reflection, Homework, Academic Achievement
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