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Ipek Isik Arslanoglu; Serhat Bahadir Kert; Ismail Tonbuloglu – Education and Information Technologies, 2024
This study aims to examine the effect of augmented reality-assisted programming education supported by participatory design on the basic and computational thinking skills of preschoolers. In the study, a pretest-posttest single-group semi-experimental design, which is one of the quantitative research methods, was used. The study group of the…
Descriptors: Young Children, Kindergarten, Computation, Thinking Skills
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Kahraman, Emine; Maras, Meltem – International Journal of Technology in Education, 2022
In this study, 3D design products of pre-service science teachers were evaluated, and the opinions of the candidates regarding the 3D design process and the design products they created were investigated. This study is a case study of qualitative research designs. The research was carried out with 48 pre-service science teachers studying as…
Descriptors: Preservice Teachers, Science Teachers, Computer Simulation, Design
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Rustam Shadiev; Xuan Chen; Barry Lee Reynolds; Yanjie Song; Fahriye Altinay – British Journal of Educational Technology, 2024
This study investigates a virtual reality (VR) cross-cultural interactive learning environment that combines a 360-degree video camera for content creation, a viewing tool, and a video conference platform for real-time interaction. This environment aims to address the limitations of traditional 360-degree VR tools, particularly in enabling…
Descriptors: Cognitive Development, Stereotypes, Multicultural Education, Learning Activities