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Debora Lui; Deborah A. Fields; Yasmin B. Kafai – Cognition and Instruction, 2024
Debugging (or troubleshooting) provides a rich context to foster problem-solving. Yet, while we know much about some problems and strategies that novices face in programming on-screen, we know far less about debugging and troubleshooting in the context of physical computing, where coding issues may overlap with materially embedded problems. In…
Descriptors: Grade 9, STEM Education, Troubleshooting, Public Schools
Incorporating Coding into the Classroom: An Important Component of Modern Bioinformatics Instruction
Nichole Orench-Rivera; April Bednarski; Paul Craig; Austin Talbot – Journal of College Science Teaching, 2025
Advancements in computation and machine learning have revolutionized science, enabling researchers to address once insurmountable challenges. Bioinformatics, a field that heavily relies on computer-driven analysis of biological data, has greatly benefited from these developments. However, traditional bioinformatics instruction frequently lacks the…
Descriptors: Coding, Computer Science Education, Integrated Curriculum, Programming
Iago Rodrigues Agualuza; Silvana Morita Melo; Lina Garcés; Vânia de Oliveira Neves – Informatics in Education, 2025
Modern software companies prioritize high-quality products for competitiveness, and Software Process Improvement (SPI) models help achieve this. In Brazil, the Brazilian Software Process Improvement Model ("MPS-SW" model) is widely used, but its complexity and extensive documentation make it challenging to teach in undergraduate courses.…
Descriptors: Educational Games, Teaching Methods, Computer Science Education, Computer Software
Rijo-Garcia, Sara; Segredo, Eduardo; Leon, Coromoto – IEEE Transactions on Education, 2022
Contribution: This document presents a systematic bibliographic review that demonstrates the need to conduct research on how the user experience impacts the development of computational thinking. Background: In the field of computer science, computational thinking is defined as a method that enhances problem-solving skills, system design, and…
Descriptors: Computation, Thinking Skills, Computer Science Education, Problem Solving
Alannah Oleson – ProQuest LLC, 2023
To realize more equitable technology futures, it is not enough to simply adapt technology to be more inclusive "after" it is created. We will also need to equip technology creators with the skills they need to critically reflect upon bias and exclusion "during" the technology design process. The question of how to best to…
Descriptors: Computation, Computer Science Education, Inclusion, Decision Making
Samim Mirhosseini – ProQuest LLC, 2023
Computer science instructors typically have many responsibilities, such as creating material, delivering lectures, clarifying student questions, and grading student deliverables, while the demand for computer science education has been increasing. Handling all of these responsibilities is challenging in itself. However, it is made worse when…
Descriptors: Computer Science Education, Teacher Responsibility, Faculty Workload, Instructional Materials
Worsley, Marcelo; Bar-El, David – Computer Science Education, 2022
Background and Context: Making is celebrated for bringing exciting tools and learning opportunities to non-traditional designers. However, people with disabilities may find themselves excluded from many making activities and makerspaces. This exclusion is present in making and computer science more broadly. Objective: We describe a university…
Descriptors: Inclusion, Students with Disabilities, College Students, Shared Resources and Services

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