Publication Date
| In 2026 | 0 |
| Since 2025 | 1 |
| Since 2022 (last 5 years) | 3 |
Descriptor
| Computer Science | 3 |
| Synchronous Communication | 3 |
| Electronic Learning | 2 |
| Learning Activities | 2 |
| Technology Uses in Education | 2 |
| Artificial Intelligence | 1 |
| COVID-19 | 1 |
| Career Readiness | 1 |
| Cheating | 1 |
| Coding | 1 |
| Computation | 1 |
| More ▼ | |
Author
| Adam Gonzales | 1 |
| Baiyun Chen | 1 |
| Bryan Hammer | 1 |
| David R. Firth | 1 |
| Michelle Louch | 1 |
| Ronald F. DeMara | 1 |
| Sagun Giri | 1 |
Publication Type
| Journal Articles | 2 |
| Dissertations/Theses -… | 1 |
| Reports - Descriptive | 1 |
| Reports - Evaluative | 1 |
Education Level
| Higher Education | 2 |
| Postsecondary Education | 2 |
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
David R. Firth; Adam Gonzales; Michelle Louch; Bryan Hammer – Information Systems Education Journal, 2025
ChatGPT is having an impact on students, and information systems (IS) and computing academic professionals alike. Our goal for this paper is to help faculty and students know the conditions in which generative AI such as ChatGPT should or should not be used. To that end, we describe the development of a 2x2 matrix. On the horizontal axis we have…
Descriptors: Artificial Intelligence, Computer Software, Synchronous Communication, Information Systems
Baiyun Chen; Ronald F. DeMara – IEEE Transactions on Education, 2024
The COVID-19 pandemic has introduced challenges to delivering laboratory-based STEM curricula. This study evaluates students' learning experience in a synchronous team design activity within the laboratory component of an undergraduate Computer Engineering course during the pandemic. Using the EduPad digital platform, students collaborated in…
Descriptors: Synchronous Communication, Distance Education, Engineering, STEM Education
Sagun Giri – ProQuest LLC, 2023
Past efforts to teach novices programming through pair programming and project-based learning utilizing different low floors, high ceilings and wide walls platforms have been successful. Building from related work, this study investigates the effectiveness of Productive Failure (PF) pedagogical design in supporting youth and novices when learning…
Descriptors: Coding, Youth, Computation, Thinking Skills

Peer reviewed
Direct link
