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Prateek Shekhar; Heydi Dominguez; Pramod Abichandani; Craig Iaboni – IEEE Transactions on Education, 2024
Purpose: The presented study was conducted to unpack high school students' motivational influences in engineering/computer science project-based learning (PjBL), using the attention, relevance, confidence, and satisfaction (ARCS) model of motivation as a conceptual framework. Methods: A qualitative research approach was used with student focus…
Descriptors: High School Students, Student Projects, Student Motivation, Learning Motivation
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Eyüp Yurt – European Journal of Education, 2025
This study was conducted to explore the complex relationships among task value, self-efficacy, learning style, and mathematics achievement using a moderated mediation analysis. The research group was comprised of 378 eighth-grade students from public schools, selected through a convenient sampling approach. Data were gathered using a demographic…
Descriptors: Cognitive Style, Task Analysis, Self Efficacy, Mathematics Achievement
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Mustapha Riad; Mohammed Qbadou; Es-Saâdia Aoula; Soukaina Gouraguine – Journal of Education and Learning (EduLearn), 2023
E-learning has increased in popularity, especially during the COVID-19, due to its numerous advantages that allow learners to study anywhere and anytime. Therefore, recommending a list of the most appropriate learning objects for learners according to their specific needs is a great challenge for adaptive e-learning systems. In an e-learning…
Descriptors: Electronic Learning, COVID-19, Pandemics, Cognitive Style
Tiffany Anisette Pringle – ProQuest LLC, 2023
According to the 2020 Training Industry Report conducted by "Training Magazine," organizations across all industries and sizes have spent $87.5 billion in training per year. The average training budget for a large company was reported at $22 million, whereas a midsized company was $808,000 and a small-sized company reported a yearly…
Descriptors: Corporate Education, Adult Students, Adult Learning, Learning Motivation
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Amir Reza Rahimi – Smart Learning Environments, 2024
MOOC attrition rates have become a research hotspot in open and online education, requiring researchers to pinpoint psychological, technological, pedagogical, and technical factors that could mitigate this problem. For this aim, the current study applied a tri-phenomenon approach to explore language learners' perceptions of support coupled with…
Descriptors: Foreign Countries, English Language Learners, MOOCs, Student Attrition
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Hsu, Ting-Chia; Chen, Wen-Li; Hwang, Gwo-Jen – Interactive Learning Environments, 2023
In this study, a peer assessment-based mobile learning approach was implemented and evaluated in a vocational design certification course. A quasi-experiment was conducted to explore the impact of the proposed approach on the learning achievements and motivations of the students with active and reflective styles. It was found that the students…
Descriptors: Peer Evaluation, Cognitive Style, Electronic Learning, Academic Achievement
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Birte Barbian; Thomas Shiozawa; Morris Gellisch; Irene Brunk; Katharina Langer-Fischer; Nicole Wagner; Sina Benker; Michelle Bellstedt; Nils Otto; Dogus Darici – Anatomical Sciences Education, 2025
Learning strategies encompass the diverse approaches students employ to master challenging subjects like anatomy. However, research examining these strategies in isolation remains inconclusive. Recent evidence suggests a shift toward a person-centered paradigm that considers how student subgroups combine multiple learning strategies. This study…
Descriptors: Anatomy, Medical Education, Dentistry, Medical Students
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Katie Bainbridge; Ginny L. Smith; Valerie J. Shute; Sidney D'Mello – Grantee Submission, 2022
Five types of affective supports were designed to induce an appropriate emotional regulation strategy in players of an educational video game. These supports were based on the emotional regulation strategies of situation selection, situation modification, attentional deployment, cognitive change, and response modulation. A series of qualitative…
Descriptors: Educational Games, Affective Behavior, Self Control, Emotional Response
Katie Bainbridge; Ginny L. Smith; Valerie J. Shute; Sidney D'Mello – International Journal of Game-Based Learning, 2022
Five types of affective supports were designed to induce an appropriate emotional regulation strategy in players of an educational video game. These supports were based on the emotional regulation strategies of situation selection,situation modification, attentional deployment, cognitive change, and response modulation. A series of qualitative…
Descriptors: Educational Games, Affective Behavior, Self Control, Emotional Response
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Vezzani Claudio; Vettori Giulia; Bigozzi Lucia; Incognito Oriana; Pinto Giuliana – SAGE Open, 2023
This two-study research built and validated the new questionnaire "LO-COMPASS: Learning Orientation-Cognition Metacognition Participation Assessment" aimed at capturing the interplay between cognitive, metacognitive, and affective-motivational learning attributes in middle school students' learning orientations proved to be significant…
Descriptors: Metacognition, Correlation, Questionnaires, Factor Analysis
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Fatma Burcu Topu – Journal of Learning and Teaching in Digital Age, 2024
The characteristic differences of participants affect their reactions to various gamification elements. Thus, it is critical to reveal the impact different type of students on gamified interventions, and the relation of personality features and gamified learning process. In this study, it is compered the motivation and perception of participants…
Descriptors: Cognitive Style, Learning Motivation, Game Based Learning, Learning Processes
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Jiyamole Jose; Binu Pathippallil Mathew – Journal of Education and Learning (EduLearn), 2025
There have been many studies about the effectiveness of differentiated instruction in promoting student-centered learning. However, most of these studies have focused on primary and secondary education. There is hardly any research about its application and effectiveness in higher education settings. Furthermore, there is a need to identify the…
Descriptors: Information Technology, Student Attitudes, Individualized Instruction, Cognitive Style
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Qi Zhang – International Journal of Educational Technology in Higher Education, 2024
This study investigates how engagement (E), foreign language enjoyment (FLE), and ambiguity tolerance (AT) exert mediation/moderation in metaverse-based foreign language learning (FLL). Featuring augment/simulation-based experiences and self-fulfillment/external-control-oriented mechanics, metaverse provides virtualized interactive circumstances…
Descriptors: Second Language Learning, Second Language Instruction, Cognitive Style, Affective Behavior
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Güner Kahraman, Aylin; Özel, Çigdem Alev – International Journal of Curriculum and Instruction, 2023
Learning approaches refer to the differentiation in the purpose that students consider and the activities they choose to perform a particular learning task. Many studies have been carried out at university level, in various grade levels and fields, in order to determine the learning approaches of students and to enable them to learn to learn by…
Descriptors: Cognitive Style, Biology, Science Teachers, Science Instruction
Jennifer Eilts – ProQuest LLC, 2024
Despite evidence that self-regulated learning ability is a strong predictor of academic achievement, effective learning and study strategies remain largely underutilized by students in higher education. In a time of extreme nursing shortage when prelicensure programs are operating at capacity, implications for course failure reach far beyond the…
Descriptors: Metacognition, Learning Strategies, Undergraduate Students, Student Attitudes
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