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Tina S. Herzberg; L. Penny Rosenblum; Susan A. Osterhaus; Sara K. Larkin; C. Rett McBride – Journal of Visual Impairment & Blindness, 2023
Introduction: This study explored the impact of synchronous professional development regarding Nemeth Code Within Unified English Braille (UEB) Contexts on the knowledge and skills of 17 teachers of students with visual impairments. Methods: Participants attended the professional development sessions in June 2022 and submitted a pretest, posttest,…
Descriptors: Faculty Development, Synchronous Communication, Braille, Students with Disabilities
Chen Zhong; J. B. Kim – Journal of Information Systems Education, 2024
Data Analytics has emerged as an essential skill for business students, and several tools are available to support their learning in this area. Due to the students' lack of programming skills and the perceived complexity of R, many business analytics courses employ no-code analytical software like IBM SPSS Modeler. Nonetheless, generative…
Descriptors: Business Education, Regression (Statistics), Programming, Artificial Intelligence
Sagun Giri – ProQuest LLC, 2023
Past efforts to teach novices programming through pair programming and project-based learning utilizing different low floors, high ceilings and wide walls platforms have been successful. Building from related work, this study investigates the effectiveness of Productive Failure (PF) pedagogical design in supporting youth and novices when learning…
Descriptors: Coding, Youth, Computation, Thinking Skills
An, Heejung; Sung, Woonhee; Yoon, So Yoon – TechTrends: Linking Research and Practice to Improve Learning, 2022
This article presents a collaborative maker project integrating the arts in a synchronous online environment. Based on the Thinkering, Making, Sharing, and Reflecting (TMSR) model, the four components of hands-on, minds-on, hearts-on, and social-on learning were integrated into an online collaborative maker project involving arts, music, and…
Descriptors: Cooperative Learning, Social Emotional Learning, Art Activities, Coding

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