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Da Silva Chagas, Luana; Chagas De Almeida Silva, Sarah; Matos Coelho De Oliveira, Rafaela; Magalhães Manhães, Thaís; Vicenta De Oliveira Braga, Giovanna; Sarmiero Rodolpho, Beatriz; De Souza Pereira, Helena; Oliveira Silva Bomfim, Priscilla – Journal of Biological Education, 2022
Discussing substance abuse, licit or not, requires dynamism when it comes to adolescents. Games are a powerful tool to bring the subject up for discussion. Here we describe a collaborative board game designed to address this subject using current neuroscience knowledge about neurophysiology of (drug) addiction. The game highlights the action of 22…
Descriptors: Neurosciences, Educational Games, Drug Abuse, Addictive Behavior
Editorial Projects in Education, 2023
Prioritizing digital well-being for teens helps them develop healthy relationships with technology and navigate the digital world safely. This Spotlight will help one learn how social media is affecting many teen girls' sleep and mental health; explore tips to support students' mental health; investigate how social media habits can influence…
Descriptors: Adolescents, Well Being, Social Media, Sleep

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