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Manal Kharbouch; Ambrosio Toval; Francisco Garcia-Sanchez; Alberto Garcia Berna; Jose Luis Fernandez Aleman – IEEE Transactions on Education, 2024
Contribution: This article provides evidence on the influence of serious games (SGs) in software engineering (SE) education on students' scores, exam attendance, and chance of passing. It also highlights the impact of teachers' experience with the implementation of SGs as a learning approach on the aforementioned metrics. Background: Although…
Descriptors: Game Based Learning, Computer Software, Scores, Tests
Dutta, Nikita S.; Arnold, Craig B. – IEEE Transactions on Education, 2022
Contribution: This work sheds light on how classmate behaviors influence gender gaps in verbal participation in lecture-based engineering classes. It is found that after a woman participates in class, there is a temporarily increased likelihood a woman will participate again afterward. Background: Women continue to be underrepresented in STEM…
Descriptors: College Students, Engineering Education, Classroom Environment, Student Behavior
Verdecchia, Roberto; Lago, Patricia – IEEE Transactions on Education, 2023
Contribution: This article contributes empirical insights on hybrid teaching of software engineering courses. Results include the systematic analysis of hybrid teaching attendance and interaction, perception of hybrid teaching, and grade distributions. Results are synthesized into eight evidence-based guidelines. Background: Hybrid teaching, i.e.,…
Descriptors: Engineering Education, Computer Science Education, Computer Software, Masters Programs

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