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Bülbül, Buket Özüm; Güler, Mustafa – E-Learning and Digital Media, 2023
Geometric habits of mind (GHoM) are the approaches that individuals use to solve geometry problems. This study aimed to determine the effect of dynamic geometry software (DGS) in activating the GHoM of pre-service mathematics teachers. The study was conducted with six teacher candidates who were enrolled in a semester-long course titled…
Descriptors: Cognitive Processes, Problem Solving, Geometry, Computer Software
Aifan, Hanan – E-Learning and Digital Media, 2022
In this industrial age, skills required in most jobs are 21st-century skills. The current study aimed to investigate whether there is a relationship between implementing project-based collaborative learning using PowerPoint and improving students' 21st-century skills from the students' perspectives. It also examines whether there is a significant…
Descriptors: Active Learning, Student Projects, Cooperative Learning, Computer Software
Naghdipour, Bakhtiar; Manca, Stefania – E-Learning and Digital Media, 2023
With the recent COVID-19 pandemic and disruption of campus-based education, the use of mobile social networking applications to supplement formal education has attracted a great deal of attention. Teachers do have opportunities to join students' online groups to share, clarify, and exchange housekeeping information and course-related content with…
Descriptors: Second Language Learning, Second Language Instruction, COVID-19, Pandemics

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