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Huey, Melissa; Giguere, David – Innovative Higher Education, 2023
The present study explores the impact of smartphone use on course comprehension and the psychological well-being of students during class. Students in four classes (N = 106) were assigned to either a control group or quasi-experimental group. Students in the quasi-experimental group were instructed to place their smartphones on the front desk upon…
Descriptors: Handheld Devices, Telecommunications, Comprehension, Psychological Patterns
Safiye Ipek Kuru Gönen; Gülin Zeybek – Computer Assisted Language Learning, 2024
This article describes the design and implementation of a training model on Multimodal Mobile-Assisted Language Learning (M-MALL) for EFL pre-service (PSTs) teachers. Albeit EFL teachers' positive attitude towards technology integration into language teaching, they may still lack guidance and support on how to implement mobile technologies in…
Descriptors: Handheld Devices, Telecommunications, Language Teachers, Preservice Teachers
Ethan P. McNaughton; Liam Bilbie; Matea Zuljevic; Lauren K. Allen; Daiana-Roxana Pur; Roy Eagleson; Sandrine Ribaupierre – Anatomical Sciences Education, 2025
In this article, we introduce a new virtual application that offers an interactive model of the brain for neuroanatomy education. Through a dual-platform architecture, the application can be downloaded on both desktop and mobile devices, with the mobile app leveraging unique capacities of modern handheld systems to deploy the brain model in…
Descriptors: Undergraduate Students, Anatomy, Brain, Science Instruction
Ofori, Eunice; Lockee, Barbara B. – IAFOR Journal of Education, 2021
Access to mobile learning (mLearning) opportunities has become widespread and continues to proliferate as a means of educational continuity during the COVID-19 pandemic. Due to such proliferation, guidance is needed to inform the design of mobile learning content from both learning and accessibility perspectives. Though evidence-based…
Descriptors: Electronic Learning, Handheld Devices, Curriculum Design, Accessibility (for Disabled)
Barman, Linda; Kjällander, Susanne – Designs for Learning, 2022
This article shows conditions for how an educational digital tool can open doors to an increasingly playful world -- and address some of the issues with introducing digital maths in early childhood education. Guided by a design-based research approach, the multimodal design of the educational app-based game DigiMat was iteratively created by a…
Descriptors: Play, Programming, Game Based Learning, Handheld Devices
The Effects of Instant Messages on Distance Education Students' Perception of Transactional Distance
Onat, Oguz; Bertiz, Yasemin – International Journal of Technology in Education, 2023
In this study, effects of instant messages that are sent on a regular basis to the distant education students on how they perceive transactional distance were investigated. These text messages are designed to have either an informative or a remindful nature. Participants were undergraduate students that were randomly assigned to four groups…
Descriptors: College Students, Vocational Education, Adult Students, College Freshmen
Chou, Yi-Shiuan; Hou, Huei-Tse; Chang, Kuo-En; Su, Chien-Lun – Interactive Learning Environments, 2023
This study proposed a cognitive-based game mechanism based on the revised Bloom's taxonomy of cognitive processing dimensions. Moreover, a mobile Chinese history educational game, Void Broken: The Qing Dynasty, was developed based on the cognitive-based game mechanism to promote learners' cognitive thinking in history learning. This empirical…
Descriptors: Cognitive Processes, Handheld Devices, Electronic Learning, Thinking Skills
Gashoot, Moamer; Eve, Bob; Mohamed, Tahani – Journal of Education, 2023
In industrial design education, the curriculum should be structured to facilitate and advance student learning. The purpose of this work is to enhance the education by introducing mobile lectures and imbedded innovative approach to Bournemouth University (BU) Education, which will be employed by the lecturer in the years to come.
Descriptors: Industry, Design, Telecommunications, Handheld Devices
Dalby, Diane – Professional Development in Education, 2021
In this study, the professional learning of two groups of secondary mathematics teachers are compared as they participate in an education research project to explore the uses of iPads within formative assessment processes. Data from lesson observations, meetings and teacher interviews show how collaborative participation in a design research cycle…
Descriptors: Professional Development, Secondary School Teachers, Mathematics Teachers, Mathematics Education
Danielle Moore – ProQuest LLC, 2021
This research uses both quantitative and qualitative methodology in a mixed methods research model to explore the implementation of a policy to integrate iPads as an instructional tool through the experiences of classroom teachers and students. The study's participants consist of classroom teachers and students involved in an iPad implementation…
Descriptors: High Schools, Case Studies, Catholic Schools, Handheld Devices