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Jason K. McDonald; Jonathan Balzotti; Melissa Franklin; Jessica Haws; Jamin Rowan – International Journal of Designs for Learning, 2023
In this design case, we report our design and playtest of a form of alternative reality, educational simulation that we call a playable case study (PCS). One of the features that make our simulations unique is how they are designed to implement a principle called This Is Not a Game, or TINAG, meaning that the affordances we design into the…
Descriptors: Computer Simulation, Program Design, Program Development, Barriers
David Banzer; Jeremy Riel; Kathleen M. Sheridan – International Journal of Designs for Learning, 2024
This design case presents the conceptualization, design, and development of Early Science Matters (ESM), an online teacher professional development (oTPD) program for early childhood teachers. The program design consisted of five primary features that were expected to promote participant learning, including (1) visually oriented content, (2)…
Descriptors: Early Childhood Education, Early Childhood Teachers, Faculty Development, Science Instruction
Deepti Tagare; William R. Watson – International Journal of Designs for Learning, 2024
This design case describes an online synchronous teacher training on computational thinking (CT) skills for a community of practice (CoP) of in-service teachers in India. The training used gamification, reflection, and localization as instructional strategies. The purpose of this training was to help in-service K-12 teachers identify…
Descriptors: Gamification, Computation, Thinking Skills, Communities of Practice
Holly Fiock – International Journal of Designs for Learning, 2022
This design case focuses on the design, development, and management of an online student center. In order to bridge and build community among a population of master's students in an online program, an online student center was developed to become a one-stop-shop. This center houses vital program information and helps to foster relationships among…
Descriptors: Design, Graduate Students, Electronic Learning, Student Unions
Kristen Welker; Carol Cox; Hayley Bylina; Hailee Baer; Shelby Duessel – International Journal of Designs for Learning, 2021
This case presents the design and assessment (at the Interaction level) of a student chronic condition e-learning module. The module is to be used by school nurses as a traditional presentation aid/slideshow to support their on-ground trainings for afterschool staff on how to manage students with chronic health conditions participating in…
Descriptors: Chronic Illness, Electronic Learning, Professional Development, School Nurses
Dipeshwor Man Shrestha; Chris Rogers – International Journal of Designs for Learning, 2021
We describe strategies, designs, tools, and technologies that were part of a 9-week experimental virtual summer internship program conducted during the novel coronavirus (COVID-19) pandemic. The goals for the program were to (1) recreate the in-person summer internship experience, (2) explore ways of getting people to help each other, and (3)…
Descriptors: Student Experience, Summer Programs, Internship Programs, Distance Education
Scott Warren; Brittany Rivera; Kimberly S. Grotewold; Ruthi Hernandez; Veronica Johnson; Eugene Yeoh; Kristen McGuffin; Heather Robinson – International Journal of Designs for Learning, 2024
For many educational organizations, ensuring students have a positive experience and feel cared for by their degree program faculty is necessary for recruitment and retention, which can be especially important in challenging doctoral programs. Making information easily accessible and up-todate on the website, including the necessary forms, is a…
Descriptors: College Faculty, Doctoral Students, Faculty Advisers, Caring