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Andreeva, Nadezhda M.; Artyukhov, Ivan P.; Myagkova, Elena G.; Pak, Nikolay I.; Akkasynova, Zhamilya K. – Journal of Social Studies Education Research, 2018
The relevance of the problem of organizing blended learning for students is related to the sharpening contradiction between the high potential of this educational technology and the poor methodological elaboration of its use in actual learning practice. With regard to this, the paper is aimed at providing grounds for the methodological system of…
Descriptors: Blended Learning, Educational Technology, Technology Uses in Education, Teaching Methods
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Magana, Alejandra J.; Seah, Ying Ying; Thomas, Paul – Journal of Information Systems Education, 2018
Agile methods such as Scrum that emphasize technical, communication, and teamwork skills have been practiced by IT professionals to effectively deliver software products of good quality. The same methods combined with pedagogies of engagement can potentially be used in the setting of higher education to promote effective group learning in software…
Descriptors: Cooperative Learning, Class Activities, Design, Teaching Methods
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Wong, Billy; Kemp, Peter E. J. – Cambridge Journal of Education, 2018
Digital technology is increasingly central to our lives, particularly among young people. However, there remains a concern from government and businesses of a digital skills gap because many youths, especially girls, tend to be consumers rather than creators of technology. Drawing on 32 semi-structured interviews with digitally skilled teenagers…
Descriptors: Foreign Countries, Secondary School Students, Adolescents, Computer Science Education
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Karunaratne, Thashmee – Electronic Journal of e-Learning, 2018
The thesis component of a degree program is vital since the quality of it contributes to the quality of the whole degree. Maintaining the quality of the degree programs and handling the constantly increasing numbers of students entering higher education simultaneously is a challenge for many higher educational institutions. This paper presents a…
Descriptors: Case Studies, Supervisors, Educational Quality, Information Technology
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Atapattu, Thushari; Falkner, Katrina – Journal of Learning Analytics, 2018
Lecture videos are amongst the most widely used instructional methods within present Massive Open Online Courses (MOOCs) and other digital educational platforms. As the main form of instruction, student engagement behaviour, including interaction with videos, directly impacts the student success or failure and accordingly, in-video dropouts…
Descriptors: Lecture Method, Video Technology, Online Courses, Mass Instruction
Association Supporting Computer Users in Education, 2021
ASCUE, the Association Supporting Computer Users in Education, is a group of people interested in small college computing issues. It is a blend of people from all over the country who use computers in their teaching, academic support, and administrative support functions. Begun in 1968 as CUETUG, the College and University Eleven-Thirty Users'…
Descriptors: Computer Uses in Education, Integrated Learning Systems, Higher Education, College Instruction
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Çoklar, Ahmet Naci; Akçay, Arif – World Journal on Educational Technology: Current Issues, 2018
It is stated that programming skills, which are ever-increasingly becoming crucial nowadays, have an impact on cognitive processes and promote individual's self-efficacy in different ways. It is noted that students with programming skills have the character of problem solving, inquiry and being able to make decisions, which are all requisites of…
Descriptors: Self Efficacy, Inquiry, Problem Solving, Skill Analysis
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Ozturk, Zehra; Dooley, Caitlin McMunn; Welch, Meghan – Journal of Research on Technology in Education, 2018
The purpose of this study was to investigate how elementary teachers with little knowledge of computer science (CS) and project-based learning (PBL) experienced integrating CS through PBL as a part of a standards-based elementary curriculum in Grades 3-5. The researchers used qualitative constant comparison methods on field notes and reflections…
Descriptors: Elementary School Teachers, Computer Science Education, Student Projects, Teaching Methods
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Kucuk, Sevda – Journal of Technology and Teacher Education, 2018
This research investigated pre-service teachers' motivation, learning strategies, and engagement in a situated learning based educational technology course. In this study, correlational research design was used. The sample of this study was 65 second year science education pre-service teachers. The data were collected through two questionnaires.…
Descriptors: Preservice Teachers, Technological Literacy, Learning Strategies, Predictor Variables
Rincon, Roberta M. – Texas Education Research Center, 2018
The purpose of this study was to identify demographic and contextual factors of women who transfer from a community college to a four-year university to complete their bachelor's degree in engineering or computer science (ECS) and determine if differences among these factors impact success. Using the data obtained from the Texas Education Research…
Descriptors: Community Colleges, Womens Education, Females, Engineering Education
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Pérez, Jorge; Vizcarro, Carmen; García, Javier; Bermúdez, Aurelio; Cobos, Ruth – IEEE Transactions on Education, 2017
In the context of higher education, a competence may be understood as the combination of skills, knowledge, attitudes, values, and abilities that underpin effective and/or superior performance in a professional area. The aim of the work reported here was to design a set of procedures to assess a transferable competence, i.e., problem solving, that…
Descriptors: Problem Solving, Computer Science Education, Minimum Competency Testing, Competency Based Education
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Taçgin, Zeynep; Arslan, Ahmet – Education and Information Technologies, 2017
The purpose of this study is to determine perception of postgraduate Computer Education and Instructional Technologies (CEIT) students regarding the concepts of Augmented Reality (AR), Virtual Reality (VR), Mixed Reality (MR), Augmented Virtuality (AV) and Mirror Reality; and to offer a table that includes differences and similarities between…
Descriptors: Graduate Students, Student Attitudes, Computer Science Education, Educational Technology
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Reynolds, John H.; Adams, D. Robert; Ferguson, Roger C.; Leidig, Paul M. – Information Systems Education Journal, 2017
For the past several years, there has been an increase in the number of job opportunities in the computing field. As a result, many schools and universities are facing a significant increase in the number of students seeking to major in one of several computing disciplines. This increase in the numbers and variety of majors in the computing field…
Descriptors: Personality Traits, Majors (Students), Computer Science Education, Higher Education
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Borrego, Carlos; Fernández, Cristina; Blanes, Ian; Robles, Sergi – Journal of Technology and Science Education, 2017
Real-life room-escape games are ludic activities in which participants enter a room in order to get out of it only after solving some riddles. In this paper, we explain a Room Escape teaching experience developed in the Engineering School at Universitat Autònoma de Barcelona. The goal of this activity is to increase student's motivation and to…
Descriptors: Computer Science Education, Educational Games, Learning Activities, Learning Motivation
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Michell, Dee; Szorenyi, Anna; Falkner, Katrina; Szabo, Claudia – Journal of Higher Education Policy and Management, 2017
Computer science, like technology in general, is seen as a masculine field and the under-representation of women an intransigent problem. In this paper, we argue that the cultural belief in Australia that computer science is a domain for men results in many girls and women being chased away from that field as part of a border protection campaign…
Descriptors: Computer Science Education, Gender Differences, Females, Foreign Countries
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