Publication Date
| In 2026 | 0 |
| Since 2025 | 1 |
| Since 2022 (last 5 years) | 2 |
| Since 2017 (last 10 years) | 4 |
Descriptor
Source
| Arab Journal of Applied… | 1 |
| Computers in the Schools | 1 |
| Journal of Education and… | 1 |
| Lecture Notes in Educational… | 1 |
Author
| Arti Prihatini | 1 |
| Chelliah, Shobhana, Ed. | 1 |
| Guo, Siao-Cing, Ed. | 1 |
| Hari Windu Asrini | 1 |
| Kinshuk, Ed. | 1 |
| Lan, Yu-Ju, Ed. | 1 |
| Lee, Yoonhee N. | 1 |
| Milad, Marine | 1 |
| Nina Inayati | 1 |
| Qi, Grace, Ed. | 1 |
| Rusdhianti Wuryaningrum | 1 |
| More ▼ | |
Publication Type
| Journal Articles | 3 |
| Reports - Research | 3 |
| Books | 1 |
| Collected Works - General | 1 |
Education Level
| Higher Education | 3 |
| Postsecondary Education | 3 |
| Elementary Secondary Education | 2 |
| Early Childhood Education | 1 |
| Elementary Education | 1 |
| Kindergarten | 1 |
| Primary Education | 1 |
Audience
| Practitioners | 1 |
| Researchers | 1 |
| Teachers | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Arti Prihatini; Hari Windu Asrini; Rusdhianti Wuryaningrum; Nina Inayati – Journal of Education and Learning (EduLearn), 2025
Writing skills are one of the determining factors for law students' success, but it is their biggest problem. This problem stems from the lack of grammar mastery and learning barriers during the COVID-19 pandemic. Therefore, this study aims to describe cognitive strategies for law students in writing opinion texts during the COVID-19 pandemic and…
Descriptors: Foreign Countries, Law Students, Law Schools, Legal Education (Professions)
Lee, Yoonhee N.; Zhu, Meina – Computers in the Schools, 2022
Digital Game Based Learning (DGBL) was considered as an effective way to engage learners and enhance learning performance. This case study demonstrates a design case that uses DGBL to support writing practices using student-centered pedagogy in K-12 education. Minecraft is used as a tool of transferring students' imagination and abstract design to…
Descriptors: Video Technology, Computer Games, Game Based Learning, Learner Engagement
Milad, Marine – Arab Journal of Applied Linguistics, 2017
The present study aimed at improving Arab Open University (AOU) students' academic writing through integrating some identified reading and writing research skills. This was achieved by applying a blended course which employed Web-Quests (WQs) that integrated the two skills to improve students' academic writing. The study adopted one group design…
Descriptors: Blended Learning, Open Universities, Academic Language, Writing Instruction
Wen, Yun, Ed.; Wu, Yi-ju, Ed.; Qi, Grace, Ed.; Guo, Siao-Cing, Ed.; Spector, J. Michael, Ed.; Chelliah, Shobhana, Ed.; Kinshuk, Ed.; Lan, Yu-Ju, Ed. – Lecture Notes in Educational Technology, 2021
This book uncovers the important issues in language learning and teaching in the intelligent, digital era. "Social connectivity" is a contemporary style of learning and living. By engaging in the connectivity of physical and digital worlds, how essential parts of language learning and teaching can be achieved? How can the advanced…
Descriptors: Second Language Learning, Second Language Instruction, Teaching Methods, Information Technology

Peer reviewed
Direct link
