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Christiansen, Iben Maj; Corriveau, Claudia; Pettersson, Kerstin – Educational Studies in Mathematics, 2023
Within the commognitive perspective, ritual and explorative routines are used in a very particular way to distinguish students' routines according to whether they are driven by social reward or by generating a substantiated narrative. Explorative routines in this theorisation may refer not to inquiry-based activity but to the result of a student's…
Descriptors: Mathematics Instruction, Teaching Methods, Learning Processes, Discovery Learning
Daniel Márquez – TESL-EJ, 2025
This study investigates how task complexity shapes motivation and performance in second language (L2) pragmatics, a domain that remains underexplored within task-based learning research. To address this gap, 37 secondary school learners of English completed both simple and complex decision-making tasks at three intervals over an eight-week period.…
Descriptors: Difficulty Level, Task Analysis, Second Language Learning, Secondary School Students
Marek Urban; Kamila Urban – Journal of Creative Behavior, 2025
Creative problem-solving skills are essential for navigating complex, non-routine challenges, enabling individuals to create unique goals, execute innovative procedures and generate original outcomes. While the link between metacognitive skills and the creativity of outcomes was established only recently, further exploration is required to…
Descriptors: Metacognition, Problem Solving, Undergraduate Students, Decision Making
Yuanyuan Hu; Pieter Wouters; Marieke van der Schaaf; Liesbeth Kester – British Journal of Educational Technology, 2025
Learning with games requires two types of information, namely domain-specific information and game-specific information. Presenting these two types of information together with gameplay may pose a heavy demand on cognitive resources. This study investigates how timing of information presentation affects cognition (ie, mental effort and…
Descriptors: Game Based Learning, Secondary School Students, Chemistry, Schemata (Cognition)
Sophie Wacker; Claudia M. Roebers – Metacognition and Learning, 2024
When young children evaluate their confidence, their monitoring is often overoptimistic, that is, inaccurate. The present study investigated a potential underlying mechanism for kindergarteners' and second graders' overconfidence within a paired associates learning paradigm. We implemented a pre-monitoring phase motivating children to…
Descriptors: Metacognition, Decision Making, Comparative Analysis, Student Motivation
Mahmoud Abdi Tabari; Bronson Hui – Modern Language Journal, 2024
The interactions among cognitive, affective, and linguistic factors have received scant attention in task-based writing research. To address this gap, this study aims to examine the relationships among task complexity, task motivation, task engagement, and syntactic complexity in second language (L2) writing. One hundred L2 learners enrolled in an…
Descriptors: Second Language Learning, Writing Instruction, English Language Learners, English (Second Language)
Ishihara, Makio; Rattanachinalai, Pongpun – Education and Information Technologies, 2022
This paper designs and develops a computer programming learning system for total beginners and those who have no programming experience. The traditional computer programming learning systems require prior knowledge about variables, their types, operators for arithmetic calculations and relational calculations etc., for adopting a wide range of…
Descriptors: Computer Science Education, Programming, Novices, Task Analysis
Arnantawut Tiang-uan – Anatolian Journal of Education, 2024
Engaging students in active learning environments like task-based presentations can be challenging, as several factors influence their motivation. The purpose of this study was to investigate the factors influencing motivation in task-based learning in the English for Presentation course. Thirty undergraduate students who enrolled in the English…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Active Learning
Kenan Gökdag; Meriç Özgeldi; Ilker Yakin – International Journal of Mathematical Education in Science and Technology, 2023
This study investigates sixth-grade students' explorations of tessellations with Scratch through the mathematical aesthetics. For this purpose, the study analyzed the students' explorations by considering the roles of mathematical aesthetics identified by Sinclair (2004): generative, evaluative, and motivational role. Six middle-school students…
Descriptors: Grade 6, Aesthetics, Mathematics Instruction, Geometric Concepts
Xinru Zhang; Zhongling Pi; Ruili Zhao; Huizhi Bai; Weiping Hu; Xue Wei; Nina Cai; Lingling Zhang – Interactive Learning Environments, 2023
This study aimed to understand the effect of task motivation on online group creative performance and interpersonal interaction. A total of 150 university students were recruited to collaborate online on creativity tasks in dyads. The members' task motivation was manipulated, resulting in three groups that differed in their motivation composition.…
Descriptors: Interpersonal Relationship, Interaction, Computer Mediated Communication, Group Discussion
Brett Rocha; Kevin F. McMullen – Journal of Civil Engineering Education, 2024
Completion of an escape room activity requires participants to work as a team to find hidden clues and solve challenging puzzles to escape before time expires. The use of escape rooms for active learning may produce a positive classroom environment by improving teamwork skills, encouraging engagement with course materials, fostering intellectual…
Descriptors: Engineering Education, Teaching Methods, Student Motivation, Puzzles
Bai, Barry; Wang, Jing – Language Teaching Research, 2023
Self-regulated reading-to-write (R2W) can be portrayed as learners' proactive learning of useful elements (e.g. content, rhetorical features, and conventions) from reading by using strategies, which is an effective mechanism connecting reading and writing, to improve their writing competence. In the present study, six major types of self-regulated…
Descriptors: Metacognition, Reading Writing Relationship, Writing Tests, Foreign Countries
Intrinsic Motivation Enhances Online Group Creativity via Promoting Members' Effort, Not Interaction
Zhang, Xinru; Pi, Zhongling; Li, Chenyu; Hu, Weiping – British Journal of Educational Technology, 2021
Intrinsic motivation is seen as the principal source of vitality in educational settings. This study examined whether intrinsic motivation promoted online group creativity and tested a cognitive mechanism that might explain this effect. University students (N = 72; 61 women) who volunteered to participate were asked to fulfill a creative task with…
Descriptors: College Students, Student Motivation, Cooperative Learning, Group Activities
Ragazou, Vasiliki; Karasavvidis, Ilias – Interactive Technology and Smart Education, 2023
Purpose: Software training is a new trend in software applications. A key problem with software training is that video tutorials are developed without considering the target audience. Although video tutorials are popular, little attention is given to their design features. This study aims to investigate how two multimedia research principles,…
Descriptors: Visual Aids, Cues, Task Analysis, Video Technology
Raz Harel; Shai Olsher; Michal Yerushalmy – Research in Mathematics Education, 2024
Conjectures are a key component of mathematical inquiry, a process in which the students raise conjectures, refute or dismiss some of them, and formulate additional ones. Taking a design-based research approach, we formulated a design principle for personal feedback in supporting the iterative process of conjecturing. We empirically explored the…
Descriptors: Mathematics Instruction, Teaching Methods, Feedback (Response), Thinking Skills

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