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Oswald, Christopher A. – ProQuest LLC, 2019
During the 1990s computers were placed into most educational classrooms; however, they sat underused or not used at all. One reason for this is students lacked the skills to use computers effectively. One set of skills that can help students make use of computers is self-regulated learning. By using think aloud protocol analysis while students…
Descriptors: Protocol Analysis, Learning Processes, Self Management, Regression (Statistics)
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Chu, Po Ying; Hung, Hsiu Yen; Wu, Chih Fu; Liu, Yen Te – International Journal of Technology and Design Education, 2017
Due to the wide application of digital tools and the improvement in interactive technologies, design thinking might change in digital world comparing to that in traditional design process. This study aims to explore the difference of design thinking between three kinds of sketching tools, i.e. hand-sketch, tablet, and pen-input display, by means…
Descriptors: Freehand Drawing, Visual Learning, Concept Formation, Design
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Deconinck, Julie; Boers, Frank; Eyckmans, June – Language Teaching Research, 2017
If known words can be defined psycholinguistically as "form-meaning mappings", the present article investigates whether prompting learners to evaluate whether the form of a new second language (L2) word fits its meaning generates "mapping elaborations" that aid recall. Thirty Dutch-speaking upper-intermediate learners of…
Descriptors: Second Language Learning, Concept Mapping, Indo European Languages, Pretests Posttests
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Jang, Eunice Eunhee; Lajoie, Susanne P.; Wagner, Maryam; Xu, Zhenhua; Poitras, Eric; Naismith, Laura – Journal of Educational Computing Research, 2017
Technology-rich learning environments (TREs) provide opportunities for learners to engage in complex interactions involving a multitude of cognitive, metacognitive, and affective states. Understanding learners' distinct learning progressions in TREs demand inquiry approaches that employ well-conceived theoretical accounts of these multiple facets.…
Descriptors: Educational Technology, Technology Uses in Education, Simulation, Patients