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Francisco Olivos; Minhui Liu – Field Methods, 2025
The rapid advancements in generative artificial intelligence have opened new avenues for enhancing various aspects of research, including the design and evaluation of survey questionnaires. However, the recent pioneering applications have not considered questionnaire pretesting. This article explores the use of GPT models as a useful tool for…
Descriptors: Artificial Intelligence, Questionnaires, Test Construction, Pretesting
Palmieri, Marco – Sociological Methods & Research, 2020
The researcher, who pretests a questionnaire conventionally, is confident that a small number of interviews reveals numerous problems afflict the questionnaire. The standardized interviewer is asked to observe respondent's verbal behaviors in order to realize whether respondent misunderstands question. But this strategy fails when respondent does…
Descriptors: Questionnaires, Pretesting, Testing Problems, Interviews
Park, Hyunjoo; Lee, Jaehwan – Field Methods, 2018
Behavior coding is used to detect issues in questionnaires by flagging interactions between survey respondents and interviewers when their interactions deviate from standardized interviewing. It has become a popular method for evaluating survey questionnaire quality and has been used mostly in Western countries, with little research being done in…
Descriptors: Coding, Behavior, Questionnaires, Foreign Countries
Hilton, Charlotte Emma – International Journal of Social Research Methodology, 2017
The development of questionnaires, surveys and psychometric scales is an iterative research process that includes a number of carefully planned stages. Pretesting is a method of checking that questions work as intended and are understood by those individuals who are likely to respond to them. However, detailed reports of appropriate methods to…
Descriptors: Questionnaires, Pretesting, Interviews, Test Construction
Weisberg, Steven M.; Badgio, Daniel; Chatterjee, Anjan – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2018
Knowing where north is provides a navigator with invaluable information for learning and recalling a space, particularly in places with limited navigational cues, like complex indoor environments. Although north is effectively used by orienteers, pilots, and military personnel, very little is known about whether nonexpert populations can or will…
Descriptors: Navigation, Equipment, Tactual Perception, Stimuli
von Wangenheim, Christiane Gresse; Hauck, Jean C. R.; Demetrio, Matheus Faustino; Pelle, Rafael; da Cruz Alves, Nathalia; Barbosa, Heliziane; Azevedo, Luiz Felipe – Informatics in Education, 2018
The development of computational thinking is a major topic in K-12 education. Many of these experiences focus on teaching programming using block-based languages. As part of these activities, it is important for students to receive feedback on their assignments. Yet, in practice it may be difficult to provide personalized, objective and consistent…
Descriptors: Programming Languages, Programming, Grading, Outcome Measures
Schnepp, Jerry; Rogers, Christian – Journal of Information Technology Education: Innovations in Practice, 2017
Aim/Purpose: To examine the early perceptions (acceptability) and usability of EASEL (Education through Application-Supported Experiential Learning), a mobile platform that delivers reflection prompts and content before, during, and after an experiential learning activity. Background: Experiential learning is an active learning approach in which…
Descriptors: Usability, Computer Software Evaluation, Handheld Devices, Experiential Learning
Kocakoyun, Senay; Bicen, Huseyin – Cypriot Journal of Educational Sciences, 2017
In this study, a mobile application was developed for courses at undergraduate level. The application has not only been developed and used, but has also been used practically for 8 weeks. In other words, the findings are based on a practical experience rather than a theoretical basis. This study aimed to determine the opinions of students who…
Descriptors: Undergraduate Students, Computer Software Evaluation, Computer System Design, Courseware
Liu, Chiung-Lin – Interactive Learning Environments, 2017
This study used OpenTTD, a video game that supports in-depth experiential learning, to evaluate undergraduate students' opinions regarding supply chain and logistics management learning. The 101 undergraduate participants were assigned to either an experimental group or a control group. From the post-test questionnaires, the analytical results…
Descriptors: Undergraduate Students, Control Groups, Experimental Groups, Questionnaires
Prins, Frans J.; de Kleijn, Renske; van Tartwijk, Jan – Assessment & Evaluation in Higher Education, 2017
A rubric for research theses was developed, based on the manual of the American Psychological Association, to be used as an assessment tool for teachers and students. The aim was to make students aware of what is expected, get familiar with criteria, and interpret teacher and peer feedback. In two studies, it was examined whether students use and…
Descriptors: Theses, Scoring Rubrics, Research Tools, Use Studies
Chen, Lidan – English Language Teaching, 2017
This study reports an empirical study of an explicit instruction of corpus-aided Business English collocations and verifies its effectiveness in improving learners' collocation awareness and learner autonomy, as a result of which is significant improvement of learners' collocation competence. An eight-week instruction in keywords' collocations,…
Descriptors: Foreign Countries, English (Second Language), Second Language Instruction, Business English
Menikdiwela, Kanchana R.; Vojtova, Vera – Journal of Education and Practice, 2017
Attention-Deficit/Hyperactivity Disorder (ADHD) has been identified as one of the most common behavioral disorders in childhood. The main objective of this study was analyzing the current situation of supporting children with ADHD in mainstream schools in Sri Lanka; especially how Sri Lankan primary school teachers support such children in…
Descriptors: Foreign Countries, Attention Deficit Hyperactivity Disorder, Student Needs, Mainstreaming
Ma, Shufeng; Zhang, Jie; Anderson, Richard C.; Morris, Joshua; Nguyen-Jahiel, Kim Thi; Miller, Brian; Jadallah, May; Sun, Jingjing; Lin, Tzu-Jung; Scott, Theresa; Hsu, Yu-Li; Zhang, Xin; Latawiec, Beata; Grabow, Kay – Discourse Processes: A multidisciplinary journal, 2017
Instructional influences on productive use of academic vocabulary were investigated among 460 mostly African American and Latina/o fifth graders from 36 classrooms in eight public schools serving low-income families. Students received a 6-week unit on wolf management involving collaborative group work (CG) or direct instruction (DI). The big…
Descriptors: Grade 5, Elementary School Students, Low Income Groups, African American Students

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