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Purnama, Fajar; Sukhbaatar, Otgontsetseg; Choimaa, Lodoiravsal; Usagawa, Tsuyoshi – Education and Information Technologies, 2020
Mouse tracking serves as an alternative to eye tracking in measuring the learning process in education because of its affordability. Moreover, mouse tracking does not require extra hardware, as in the case of eye tracking, because it is a feature in personal computers by default. Therefore, it is possible to implement mouse tracking in a massive…
Descriptors: Handheld Devices, Computer Peripherals, Integrated Learning Systems, Program Implementation
Pearson, Heather Ann; Dubé, Adam Kenneth – Education and Information Technologies, 2022
3D printing is an emerging educational technology that is said to prepare learners for a more technologically designed world. In this review, 3D printing studies are analyzed to identify the dominant theoretical approaches and learning outcomes associated with 3D printing in education. Five theories are identified, including situated learning…
Descriptors: Computer Peripherals, Printing, Educational Technology, Situated Learning
Andic, Branko; Ulbrich, Eva; Dana-Picard, Thierry; Cvjeticanin, Stanko; Petrovic, Filip; Lavicza, Zsolt; Maricic, Mirjana – Journal of Science Education and Technology, 2023
There is a large amount of research that indicates that the use of 3DMP in STEM education improves students' knowledge, motivation, and participation in the learning process. Nevertheless, despite the existing attempts to market 3DMP in education, its adoption in schools remains low. A number of studies with teachers in secondary schools and…
Descriptors: STEM Education, Teacher Attitudes, Teaching Methods, Technology Uses in Education
Hurley, Timothy – Issues in Science and Technology Librarianship, 2021
Makerspaces have continued to be a popular addition to the services offered by libraries. This article will address the creation and implementation of one at a mid-sized medical library. The writer will summarize their personal experience of the steps taken towards opening the makerspace and give insight into the process. This article will also…
Descriptors: Shared Resources and Services, Program Implementation, COVID-19, Pandemics
Douglas Gagnon; Ela Joshi; Nicole Arshan; Eliese Rulifson; Elise Levin-Güracar; Tejaswini Tiruke – Grantee Submission, 2023
The Mathematics, 3D Printing, and Computational Thinking Through Work-Based Learning (MPACT) program relies on teacher professional development, specialized curriculum and materials, and STEM industry mentors to provide grades 4-7 students with project-based experiences implemented across three learning modules. This technical report presents…
Descriptors: Mathematics Education, Computer Peripherals, Printing, Computation
Douglas Gagnon; Ela Joshi; Nicole Arshan; Eliese Rulifson; Elise Levin-Güracar; Tejaswini Tiruke – SRI Education, a Division of SRI International, 2023
The Mathematics, 3D Printing, and Computational Thinking Through Work-Based Learning (MPACT) program combines teacher professional development, specialized curriculum and materials and STEM industry mentors to provide grade 4-7 students with project-based experiences implemented across three learning modules. This technical report presents…
Descriptors: Mathematics Education, Computer Peripherals, Printing, Computation
Pomerantz, Jeffrey – EDUCAUSE, 2018
Extended reality (XR)--a wide range of technologies along a continuum, with the real world at one end and fully immersive simulations at the other--is having a dramatic impact on pedagogy in higher education. To explore the potential of XR technologies in higher education, EDUCAUSE and HP collaborated on the Campus of the Future: 3D Technologies…
Descriptors: Computer Peripherals, Computer Uses in Education, Computer Simulation, Higher Education

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