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Torbaghan, Mehran Eskandari; Sasidharan, Manu; Jefferson, Ian; Watkins, Jonathan – IEEE Transactions on Education, 2023
Through this study, a vehicle to enhance existing education curricula was demonstrated, by exposing students to research-informed educational activities and to experience the key digital systems used in different industrial sectors. Digital skills are in high demand across the globe, with over a million digitally skilled people required by 2022 in…
Descriptors: Digital Literacy, Computer Literacy, Problem Based Learning, Skill Development
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Toker, Sacip; Akbay, Tuncer – Education and Information Technologies, 2022
The present study investigates a comparison of the recursive and non-recursive models of attitude towards problem-based learning, disposition to critical thinking, and creative thinking as outcomes of an ill-structured problem-based technology integration course for pre-service teachers. There are 394 participants compromised via online surveys.…
Descriptors: Preservice Teachers, Student Attitudes, Computer Literacy, Critical Thinking
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Kardipah, Seipah; Wibawa, Basuki – TechTrends: Linking Research and Practice to Improve Learning, 2020
This quasi-experimental study was conducted to investigate the effectiveness of PBL (problem-based learning) in a Flipped-Blended learning environment for improving the performance in a Computer Application Course of Bachelor of Economics for first year students at the Muhammadiyah School of Economics Jakarta, Indonesia. The respondents of this…
Descriptors: Blended Learning, Computer Simulation, Computer Literacy, Instructional Effectiveness
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Isaias, Pedro, Ed.; Sampson, Demetrios G., Ed.; Ifenthaler, Dirk, Ed. – Cognition and Exploratory Learning in the Digital Age, 2020
This book explores a variety of facets of online learning environments to understand how learning occurs and succeeds in digital contexts and what teaching strategies and technologies are most suited to this format. Business, health, government and education are some of the core sectors of society which have been experiencing deep transformations…
Descriptors: Electronic Learning, Higher Education, College Instruction, Teaching Methods
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Warren, Scott; Najmi, Anjum; Beck, Dennis – Journal of Interactive Learning Research, 2019
There is evidence that video games can promote an inquiry-based and dynamic form of lifelong learning. For example, video games have been shown to support problem-solving processes, developing critical thinking skills, and foster the communication skills necessary for civic engagement. This study examined how scholarship is informed through…
Descriptors: Video Games, 21st Century Skills, Computer Literacy, Teaching Experience
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He, Yan; Tao, Youlan – Interpreter and Translator Trainer, 2022
Though students are taught translation technology, when confronted with real-life translation tasks, they frequently fail to use technologies flexibly and properly. To address this issue, this study first highlighted the concept of translation technological thinking competence (TTTC) and its significance. Then it proposed the Knowing-Acting…
Descriptors: Translation, Thinking Skills, Technological Literacy, Teaching Methods
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Smith, Cary Stacy; Hung, Li-Ching – Interactive Learning Environments, 2017
In Taiwan, teaching focuses around lecturing, with students having little opportunity to interact with each other. Problem-based learning (PBL) is a means of instruction where students learn the subject by being active participants in the pedagogical process, with the emphasis on problem-solving. In this study, the authors investigated whether PBL…
Descriptors: Foreign Countries, Problem Based Learning, Computer Literacy, Self Efficacy
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Kommers, Piet, Ed.; Issa, Tomayess, Ed.; Isaias, Pedro, Ed.; Hol, Ana, Ed. – International Association for Development of the Information Society, 2017
These proceedings contain the papers and posters of the 5th International Conference on Educational Technologies 2017 (ICEduTech 2017), which has been organised by the International Association for Development of the Information Society and co-organised by the Western Sydney University, held in Sydney, Australia, 11-13 December 2017. ICEduTech is…
Descriptors: Conference Papers, Educational Technology, Technology Uses in Education, Bibliometrics