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Sai Ho Yip; Adrian K. T. Ng; Henry Y. K. Lau; Jeffrey A. Saunders – Cognitive Research: Principles and Implications, 2024
Recent findings suggest that adding a visual depiction of a nose to virtual reality displays (virtual nose) can reduce motion sickness. If so, this would be a simple intervention that could improve the experience of a variety of VR applications. However, only one peer-reviewed study has reported a benefit from a virtual nose, and the effect was…
Descriptors: Human Body, Visual Aids, Computer Simulation, Motion
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Forringer, Edward Russell – Physics Teacher, 2022
In a 1993 book review, E. Pearlstein asks, "Why don't textbook authors begin their discussion of magnetism by talking about magnets? That's what students have experience with." A similar question can be asked, "Why don't professors have students measure the force between permanent magnets in introductory physics labs?" The…
Descriptors: Science Education, Physics, Magnets, Measurement
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Ramos, L. M.; Reis, C. R. N.; Calheiro, L. B.; Goncalves, A. M. B. – Physics Education, 2021
Using a joystick module, we followed the movement of a chaotic magnetic pendulum. The pendulum bar was attached to a joystick that served as a pivot point and biaxial angular motion sensor. Using an Arduino board, we could follow the position as a function of time along both the "x" and "y"-axis and draw a graph showing the…
Descriptors: Physics, Science Instruction, Computer Software, Motion
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Larnder, Chris I. – Physics Teacher, 2021
Today's students are increasingly immersed in a landscape of screens and handheld digital devices through which a good deal of their interactions with the world around them are mediated. Physics educators, meanwhile, continue to rely on traditional human interactions with the physical world, such as sliding down a ramp or throwing a baseball, in…
Descriptors: Physics, Science Instruction, Teaching Methods, Computer Peripherals
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Rivera-Ortega, Uriel – Physics Education, 2021
A Science, Technology, Engineering and Mathematics (STEM) tool is proposed in this manuscript; which consists of an interactive, simple and low-cost computer based simulation and game, with the aim of easing the teaching/learning process regarding the physics concept of projectile motion. The novelty of this proposal relies on the use of a…
Descriptors: Physics, Science Instruction, Computer Software, Graduate Students
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Zhang, Zhaoli; Li, Zhenhua; Liu, Hai; Cao, Taihe; Liu, Sannyuya – Journal of Educational Computing Research, 2020
Online learning engagement detection is a fundamental problem in educational information technology. Efficient detection of students' learning situations can provide information to teachers to help them identify students having trouble in real time. To improve the accuracy of learning engagement detection, we have collected two aspects of…
Descriptors: Learner Engagement, Learning Analytics, Nonverbal Communication, Pattern Recognition
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Hazlett, Eric; Aragoneses, Andrés – Physics Teacher, 2018
We present a versatile experimental apparatus for exploring rotational motion through the interplay between the moment of inertia, torque, and rotational kinetic energy of a wheel. The heart of this experiment uses a 3D-printed wheel along with easily accessible stock components that allow for the adjustment of the moment of inertia while keeping…
Descriptors: Scientific Concepts, Science Instruction, Science Experiments, Science Equipment