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Showing 1 to 15 of 421 results Save | Export
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Fadime Ulusoy; Musa Sadak; Lutfi Incikabi; Murat Pektas – Psychology in the Schools, 2025
This study explores gender-based differences in sixth-grade students' potential for mathematical creativity through the interrelated processes of problem solving (PS) and problem posing (PP), grounded in a multidimensional framework of creativity--encompassing fluency, flexibility, and originality. A total of 346 sixth graders from public schools…
Descriptors: Gender Differences, Grade 6, Creativity, Problem Solving
Catherine Underwood – Australian Council for Educational Research, 2025
Mathematical self-efficacy refers to an individual's belief in their ability to successfully perform tasks and solve problems in mathematics. This Snapshot examines gender differences in mathematical self-efficacy and the levels of confidence that students feel in doing a range of formal and applied mathematics tasks. It also examines the extent…
Descriptors: Mathematics Skills, Self Efficacy, Gender Differences, Problem Solving
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Selahattin Gönen; Serkan Noyan – Science Education International, 2025
In this study, it was aimed to determine the level of use of self-regulation strategies by science teachers while problem-solving in their lessons according to the variables of gender, education level, and professional exprience. This study was carried out on a total of 800 volunteer science teachers working under the Ministry of National…
Descriptors: Foreign Countries, Self Management, Science Teachers, Problem Solving
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Yilmaz, Eyüp; Griffiths, Mark D. – Education and Information Technologies, 2023
Playing games can be one of the most important activities for children to improve their social problem-solving (SPS) skills. Studies that have examined the empirical evidence of playing games concerning children's SPS skills have tended to focus on the function of a single game. Therefore, an overview study is needed to generalize the data by the…
Descriptors: Children, Interpersonal Competence, Problem Solving, Video Games
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Anass Bayaga – International Journal of Technology in Education, 2025
This investigation explored the role of artificial intelligence (AI)-powered gamification on mathematics cognition through a mixed-methods design, blending an intervention with a gamified learning application (app) and a survey to evaluate student engagement and performance. The study explores the nexus of gamification, AI, and mathematics…
Descriptors: Artificial Intelligence, Problem Solving, Game Based Learning, Mathematics Instruction
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Maliakkal, Nadine T.; Reiter-Palmon, Roni – Journal of Creative Behavior, 2023
Ample correlational research shows that leader support for creativity is related to subordinate creativity, yet research examining the causality of this relationship experimentally is scant. Furthermore, most studies that demonstrate support for this relationship have used relatively subjective creativity measures that do not tap as effectively…
Descriptors: Adults, Employees, Creativity, Problem Solving
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Ibrahim Abdu Alsaadi; Yazeed Mohameed Alshehry; Ahdab Abdalelah Saaty; Ferial Mahmoud Alhaj – Journal of International Students, 2025
The study assessed scientific knowledge and fourth-generation learning skills (4GLSs), including cognitive, information technology, creative thinking, and problem-solving skills, among University of Jeddah students in Saudi Arabia. We aimed to identify 4GLSs based on recent scientific research, construct scales to measure them, define the…
Descriptors: Foreign Countries, Employment Potential, Thinking Skills, Information Technology
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Seyma Özdemir; Cemal Tosun – Education and Information Technologies, 2025
The aim of this study was to determine the visual measurement results related to the behavior/processes of solving skill-based science questions of eighth grade students by eye tracking technique. Non-experimental quantitative research method was used in the research and visual measurement results were supported by heat maps and eye splash…
Descriptors: Grade 8, Eye Movements, Problem Solving, Science Education
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Gholami, Hosseinali – Mathematics Teaching Research Journal, 2023
Problem solving is the most important factor in mathematics learning. The results of Trends of International Mathematics and Science Study (TIMSS) and Program for International Students Assessment (PISA) show Malaysian students are facing difficulties in problem solving. This study investigates the ability of foundation level students of a public…
Descriptors: Foreign Countries, Problem Solving, Mathematics Instruction, Gender Differences
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Johnson, Sarah; Gordon, Cameron; Myers, Bryan; Kantor, Rachel – Journal of American College Health, 2023
Objective: The present study aimed to examine the role of positive problem solving in the relation between perspective taking and relationship satisfaction. Participants: One hundred and four college students participated in the present study, if they had been in a romantic relationship for a minimum of six months. Methods: Participants completed…
Descriptors: Perspective Taking, Problem Solving, Interpersonal Relationship, Intimacy
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Yohannes Tesfaye Sahlu; Mulugeta Woldemichael; Yonas Tessema Achule – International Journal for Mathematics Teaching and Learning, 2025
The purpose of this study was to investigate the types of errors grade 10 students make in solving selected trigonometry problems. Another aim was to understand the origins of these errors that Students make when solving trigonometry problems. Another central purpose of the study was to provide instructional recommendations for addressing the…
Descriptors: Grade 10, Secondary School Students, Error Patterns, Trigonometry
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Ryan S. Baker; J. Elizabeth Richey; Jiayi Zhang; Shamya Karumbaiah; Juan Miguel Andres-Bray; Huy Anh Nguyen; Juliana Maria Alexandra L. Andres; Bruce M. McLaren – Instructional Science: An International Journal of the Learning Sciences, 2025
Digital learning games have been increasingly adopted in classrooms to facilitate learning and to promote learning outcomes. Contrary to common beliefs, many digital learning games can be more effective for female students than male students in terms of learning and affective outcomes. However, the in-game learning mechanisms that explain these…
Descriptors: Elementary School Students, Middle School Students, Sex, Gender Differences
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Agboro-Eravwoke Ochuko Urhievwejire; Edah Ngozi Blessing; Iyayi Innocent Ehighae – Journal of Education and Learning (EduLearn), 2025
The study was conducted to ascertain if learning styles and corresponding teaching methods are factors that influence effective learning. The study employed a non-equivalent planned variation quasi-experimental design. The study's sample comprised 362 chemistry students from six senior high schools in Delta State. The students were selected using…
Descriptors: Cognitive Style, Teaching Methods, Learning, Chemistry
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Gökçe, Semirhan; Yenmez, Arzu Aydogan – Education and Information Technologies, 2023
Individuals learn to develop problem solving strategies and make connections between their mathematical ideas while programming, so they have the opportunity to improve their thinking skills. Scratch provides an environment to experience problem scenarios and encourages them to act out imagination while having fun. The purpose of the study is to…
Descriptors: Programming Languages, Reflection, Problem Solving, Computation
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Nur Banu Yigit; Özge Pinarcik Sakaryali – International Journal of Modern Education Studies, 2024
The purpose of this study was to examine the relationship between early childhood teacher candidates' empathic tendencies and social problem-solving skills. A total of 187 teacher candidates studying in the department of Early Childhood Education at Duzce University participated in this study. The relational research model, a quantitative research…
Descriptors: Preservice Teachers, Early Childhood Teachers, Empathy, Problem Solving
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