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Vallett, David B.; Lamb, Richard; Annetta, Leonard – Journal of Science Education and Technology, 2018
This research represents an unforeseen outcome of the authors' National Science Foundation Innovation Technology Experiences for Students and Teachers (ITEST) program grant in science education. The grant itself focused on the use of serious educational games (SEGs) in the science classroom, both during and after school, to teach science content…
Descriptors: After School Programs, STEM Education, Educational Games, Science Instruction
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Cheung, Alan; Slavin, Robert E.; Kim, Elizabeth; Lake, Cynthia – Journal of Research in Science Teaching, 2017
This article reports a systematic review of research on science programs in grades 6-12. Twenty-one studies met inclusion criteria including use of randomized or quasi-experimental assignment to conditions, measures that assess content emphasized equally in experimental and control groups, and a duration of at least 12 weeks. Programs fell into…
Descriptors: Science Programs, Secondary School Science, Program Effectiveness, Quasiexperimental Design
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Okulu, Hasan Zühtü; Ünver, Ayse Oguz – International Education Studies, 2018
The current research is to give an example to the inquiry-based science teaching implementations for facilitating knowledge acquisition and retention in a short period of time. Thus, the aim of the research is to transfer of acquired knowledge into different situations using sequential inquiry activities, which have challenging questions for…
Descriptors: Learning, Retention (Psychology), Inquiry, Science Instruction