Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 1 |
| Since 2017 (last 10 years) | 4 |
Descriptor
| Computer Peripherals | 4 |
| Ethnography | 4 |
| Printing | 4 |
| Design | 3 |
| Autobiographies | 2 |
| Student Developed Materials | 2 |
| Technology Uses in Education | 2 |
| Alienation | 1 |
| Case Studies | 1 |
| Class Activities | 1 |
| Content Analysis | 1 |
| More ▼ | |
Author
| Nemorin, Selena | 2 |
| Davis, James | 1 |
| Gomez, Rafael | 1 |
| Rittenbruch, Markus | 1 |
| Selwyn, Neil | 1 |
| Smith, Shaunna | 1 |
| Zhou, Ding | 1 |
Publication Type
| Journal Articles | 4 |
| Reports - Research | 4 |
Education Level
| Elementary Education | 1 |
| High Schools | 1 |
Audience
Location
| Australia | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Zhou, Ding; Gomez, Rafael; Davis, James; Rittenbruch, Markus – International Journal of Technology and Design Education, 2023
The role of "design" in the exploration of integrated "Science, Technology, Engineering, and Mathematics" (STEM) education has rapidly expanded in recent years. "Design" has made an important contribution by providing instructional scaffolds in synthesising knowledge from multiple disciplines to solve real-world…
Descriptors: STEM Education, Program Development, Design, Integrated Curriculum
Nemorin, Selena – International Journal of Technology and Design Education, 2017
Following initial educational enthusiasms for 'Making' technologies and the 'Maker Movement', increasing numbers of students are now using digital fabrication programs and equipment in school. Given the current lack of empirical research exploring the realities of Making as a school activity, this paper presents an in-depth auto/ethnographic…
Descriptors: Autobiographies, Ethnography, Printing, Computer Peripherals
Nemorin, Selena; Selwyn, Neil – Research Papers in Education, 2017
Digital fabrication and "3D Making" are prominent recent additions to school curricula, hastened by the increased affordability of Computer Assisted Design software and devices such as 3D printers. It is increasingly argued that classroom use of these technologies can re-orientate schools towards forms of skills and knowledge appropriate…
Descriptors: Foreign Countries, High School Students, Printing, Computer Peripherals
Smith, Shaunna – Interdisciplinary Journal of Problem-based Learning, 2018
In the context of a 10-day summer camp makerspace experience that employed design-based learning (DBL) strategies, the purpose of this descriptive case study was to better understand the ways in which children use visualization skills to negotiate design as they move back and forth between the world of nondigital design techniques (i.e., drawing,…
Descriptors: Elementary School Students, Visualization, Spatial Ability, Visual Literacy

Peer reviewed
Direct link
