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Ünal Çakiroglu – Learning: Research and Practice, 2024
This quasi-experimental study aims to compare the effects of using combinations of written text, animation and narration in multimedia courseware. 114 sixth grade students assigned in three conditions were participated in the study. Three versions of the courseware with combinations of animation, text and narration were developed taking modality…
Descriptors: Courseware, Computer Assisted Instruction, Multimedia Instruction, Comparative Analysis
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Aslan, Ferhat; Buyuk, Ugur – European Journal of Educational Sciences, 2021
The purpose of this work is to examine the issue of pre-service science teachers' (PSST) Geogebra applications on misconceptions about projectile motion (PM) and the permanence of learning concepts. In this study, quantitative research method was used as scientific research method, and semi-experimental design with pre-test, post-test control…
Descriptors: Misconceptions, Concept Formation, Physics, Motion
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Fernandes, Henrique S.; Cerqueira, Nuno M. F. S. A.; Sousa, Sergio F. – Journal of Chemical Education, 2021
Visualization can be a motivating way to teach students about molecules. Nowadays, the available experimental data and accurate computational results allow students to build realistic and accurate molecular models. These models include the representation of complex systems such as proteins, membranes, or nanotubes. However, the visualization of…
Descriptors: Computer Simulation, Virtual Classrooms, Internet, Handheld Devices
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Bullock, Emma P.; Webster, Joseph S.; Jones, Dustin L. – International Journal for Technology in Mathematics Education, 2021
This paper introduces the Affording Understanding Conceptual Framework as a way for mathematics teacher educators to analyze student 's perceptions of a digital math tool 's helpfulness (e.g., GeoGebra) versus the instructor's perceptions when seeking insights into how a lesson design could be improved. An example of this action research process…
Descriptors: Affordances, Barriers, Courseware, Technology Integration
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Birgin, Osman; Topuz, Faden – Journal of Educational Research, 2021
The purpose of this study was to examine the effects of using GeoGebra software in a computer-supported collaborative learning (CSCL) environment on seventh grade students' geometry achievement, retention of learning, and attitudes toward geometry. The study was designed using a quasi-experimental research method with pretest, post-test and…
Descriptors: Courseware, Cooperative Learning, Instructional Effectiveness, Direct Instruction
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Yimer, Sirak Tsegaye – EURASIA Journal of Mathematics, Science and Technology Education, 2020
The purpose of the study was to explore whether learners' conceptual knowledge (CK) or procedural knowledge (PK) understanding of calculus using the stimulus of active technology-based learning strategy better influence their content knowledge (COK) development. The quantitative methods were used in a quasi-experimental design. CK, PK and COK…
Descriptors: Stimulation, Knowledge Level, Active Learning, Learning Strategies
Podaeva, Natalia Georgievna; Agafonov, Pavel Alexandrovich – Journal of Educational Psychology - Propositos y Representaciones, 2020
In the context of the sociocultural approach, the authors studied the problem of the development of the students' conceptual mental structures in the process of geometry teaching. An educational activity for the development of a generalized ability to solve geometry construction problems in electronic educational environment served as a…
Descriptors: Mathematics Instruction, Elective Courses, Electronic Learning, Courseware
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Hwang, Wu-Yuin; Utami, Ika Qutsiati; Purba, Siska Wati Dewi; Chen, Holly S. L. – IEEE Transactions on Learning Technologies, 2020
This paper aimed to investigate the effect of a mobile app on mathematics learning in authentic contexts. Authentic contexts contain rich resources wherein students can use authentic objects as aid in advanced educational technology-assisted mathematics learning. We designed Ubiquitous-Fraction (U-Fraction), a mobile application that helps…
Descriptors: Instructional Effectiveness, Mathematics Instruction, Mathematics Achievement, Web Based Instruction
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Disbudak, Ozge; Akyuz, Didem – International Journal for Technology in Mathematics Education, 2019
Concrete manipulatives and dynamic geometry software (DGS) are both commonly used for geometry education in elementary and middle schools. This study sets out to understand which of the two approaches was better in improving the conceptual understanding of quadrilaterals for fifth graders. A pre-/post-test design was conducted in which the same…
Descriptors: Instructional Effectiveness, Mathematics Instruction, Mathematics Achievement, Geometric Concepts