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Lorraine Bennett; Ali Abusalem – Athens Journal of Education, 2024
The rapid spread of the COVID-19 pandemic in the first half of 2020 disrupted and changed higher education across the world, and into the future. Campuses were shut down, almost overnight. International and State borders were closed and business models that relied heavily on high-paying international students collapsed. University leaders and…
Descriptors: Foreign Countries, Higher Education, Electronic Learning, Technology Uses in Education
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Alemdag, Ecenaz; Yildirim, Zahide – Educational Technology Research and Development, 2022
Although formative peer assessment (FPA) has become a prevailing learning activity in different educational settings, there are not enough suggestions on how to structure it with instructional supports in online environments to optimize its benefits. Therefore, this study aims to propose design guidelines for the development of an effective online…
Descriptors: Formative Evaluation, Peer Evaluation, Computer Assisted Testing, High Schools
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Shahrill, Masitah; Petra, Mohamad Iskandar; Naing, Lin; Yacob, Joanna; Santos, Jose H.; Abdul Aziz, Anita B. Z. – International Journal of Educational Management, 2021
Purpose: This paper aims to share how it was possible to change the way business was conducted in a short period in order to continue the academic semester and seek alternatives to manage the day-to-day university affairs in the midst of a pandemic crisis at a higher education setting. As a result, the authors' experiences have created new norms…
Descriptors: Foreign Countries, COVID-19, Pandemics, School Closing
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DiCerbo, Kristen E. – Journal of Applied Testing Technology, 2017
While game-based assessment offers new potential for understanding the processes students use to solve problems, it also presents new challenges in uncovering which player actions provide evidence that contributes to understanding about students' knowledge, skill, and attributes that we are interested in assessing. A development process that…
Descriptors: Educational Games, Evaluation Methods, Educational Technology, Technology Uses in Education