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Hite, R. L.; Jones, M. G.; Childers, G. M.; Ennes, M.; Chesnutt, K.; Pereyra, M.; Cayton, E. – Journal of Science Education and Technology, 2019
Virtual presence describes a users' perception of a virtual reality (VR) environment (VRE), specifically, of their "involvement" (sense of control within a virtual environment with minimal distractions) and "immersion" (multi-input sensory engagement providing apparent realism of objects and interactions). In education, virtual…
Descriptors: Correlation, Adolescents, Cognitive Development, Adolescent Attitudes
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Weiner, Brad; Grenier, Michelle – Journal of Physical Education, Recreation & Dance, 2020
This article presents information on the impact of hyper or hypo-sensory responses and specific strategies that can balance the systems. We examine the five sensory systems (tactile, auditory, visual, proprioceptive, and vestibular), common behaviors associated with each system, and recommend instructional strategies designed to support student…
Descriptors: Autism, Pervasive Developmental Disorders, Behavior Problems, Teaching Methods
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Novak, Magdalena; Phelan, Siëlle; Lewalter, Doris; Schwan, Stephan – International Journal of Science Education, 2020
Previous research from in and outside museums suggests that the haptic exploration of surfaces and objects have various educational benefits and can positively influence the museum visit experience. However, there is still a need for more research on the potential effects of object handling on museum learning, especially in science museums. The…
Descriptors: Science Education, Museums, Learning Processes, Photography
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Sheehey, Patricia H.; Wells, Jenny C.; Rowe, Mary – Preventing School Failure, 2017
Students with cerebral palsy (CP) without severe intellectual impairments often experience difficulties in mathematics performance. Given the high prevalence of learning difficulties in students with CP, few studies have examined interventions to improve the math competency of these students (Jenks et al., 2009). A single-subject reversal design…
Descriptors: Metacognition, Cerebral Palsy, Intervention, Mathematics Instruction
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Smith, Beth A.; Tuduri, Eddie; Mostovoy, Emily; Pannell, Denise; Landon, Chris – Journal of the American Academy of Special Education Professionals, 2019
The Rhythmic Arts Project (TRAP) curriculum integrates visual, tactile, auditory and speech experiences through rhythmic drumming actions to address life skills. We evaluated life skills before and after participation in TRAP in a school-based setting in children with Autism Spectrum Disorders (ASD). Participants were 23 children in grades 6-12 in…
Descriptors: Autism, Pervasive Developmental Disorders, Music Activities, Special Education