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Tina S. Herzberg; L. Penny Rosenblum; Susan A. Osterhaus; Sara K. Larkin; C. Rett McBride – Journal of Visual Impairment & Blindness, 2023
Introduction: This study explored the impact of synchronous professional development regarding Nemeth Code Within Unified English Braille (UEB) Contexts on the knowledge and skills of 17 teachers of students with visual impairments. Methods: Participants attended the professional development sessions in June 2022 and submitted a pretest, posttest,…
Descriptors: Faculty Development, Synchronous Communication, Braille, Students with Disabilities
Chen Zhong; J. B. Kim – Journal of Information Systems Education, 2024
Data Analytics has emerged as an essential skill for business students, and several tools are available to support their learning in this area. Due to the students' lack of programming skills and the perceived complexity of R, many business analytics courses employ no-code analytical software like IBM SPSS Modeler. Nonetheless, generative…
Descriptors: Business Education, Regression (Statistics), Programming, Artificial Intelligence
Sagun Giri – ProQuest LLC, 2023
Past efforts to teach novices programming through pair programming and project-based learning utilizing different low floors, high ceilings and wide walls platforms have been successful. Building from related work, this study investigates the effectiveness of Productive Failure (PF) pedagogical design in supporting youth and novices when learning…
Descriptors: Coding, Youth, Computation, Thinking Skills
An, Heejung; Sung, Woonhee; Yoon, So Yoon – TechTrends: Linking Research and Practice to Improve Learning, 2022
This article presents a collaborative maker project integrating the arts in a synchronous online environment. Based on the Thinkering, Making, Sharing, and Reflecting (TMSR) model, the four components of hands-on, minds-on, hearts-on, and social-on learning were integrated into an online collaborative maker project involving arts, music, and…
Descriptors: Cooperative Learning, Social Emotional Learning, Art Activities, Coding
Lämsä, Joni; Uribe, Pablo; Jiménez, Abelino; Caballero, Daniela; Hämäläinen, Raija; Araya, Roberto – Journal of Learning Analytics, 2021
Scholars have applied automatic content analysis to study computer-mediated communication in computer-supported collaborative learning (CSCL). Since CSCL also takes place in face-to-face interactions, we studied the automatic coding accuracy of manually transcribed face-to-face communication. We conducted our study in an authentic higher-education…
Descriptors: Cooperative Learning, Computer Assisted Instruction, Synchronous Communication, Learning Analytics
Brita-Paja, J. L.; Gregorio, C.; Llana, L.; Pareja, C.; Riesco, A. – Interactive Learning Environments, 2019
During the last years online education, in particular Massive Open Online Courses (MOOCs), has contributed to spread and popularize educational methodologies such as peer-review, automatic assessment, self-paced courses, self-evaluation, etc. Although these techniques can benefit face-to-face courses, most of them are not yet widely used in these…
Descriptors: Online Courses, Synchronous Communication, Undergraduate Study, Peer Evaluation
Vasquez, Sarah T. – ProQuest LLC, 2017
Unlike most online professional development opportunities, synchronous technology affords immediate communications for discussion and feedback while interacting with participants simultaneously through text, audio, video, and screen sharing. The purpose of this study is to find answers to meet the practical need to inform, design, and implement…
Descriptors: Faculty Development, Synchronous Communication, Educational Technology, Technology Uses in Education
Howard, Craig D.; Do, Jaewoo – Teaching English with Technology, 2017
Participation in interactive games, especially those in immersive environments, is often employed in learning contexts to stochastically develop L2 learners' language ability. However, typical measures of language ability often do not reflect pragmatic competencies. This study juxtaposes two elementary school ESL learners' language ability, and…
Descriptors: Games, Interaction, Second Language Instruction, English (Second Language)
Martin, Florence; Ahlgrim-Delzell, Lynn; Budhrani, Kiran – American Journal of Distance Education, 2017
Systematic reviews of literature are studies that strategically search for published research on a specific topic in order to synthesize what is known about the topic. This systematic review describes 157 articles on synchronous online learning (SOL) from thirty-four different countries on instructional setting, content areas, participant…
Descriptors: Literature Reviews, Educational Research, Synchronous Communication, Electronic Learning
Coyle, Yvette; Reverte Prieto, Maria José – Language Learning & Technology, 2017
This is an empirical study in which we explore child foreign language learners' interactional strategy use, uptake, and lexical acquisition in synchronous computer-mediated communication (SCMC). The study was carried out with 16 10-year-old Spanish English as a foreign language learners paired with age- and proficiency-matched English native…
Descriptors: Foreign Countries, Elementary School Students, Grade 4, Second Language Learning

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