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Tang Wee Teo; Sherwin John San Buenaventura Mabulo; Kim Chwee Daniel Tan; Jin Xin Matilda Ho; Xue Xian Thea Tan – Journal of Science Education and Technology, 2025
STEM (science, technology, engineering, mathematics) hackathons have been conducted to offer opportunities for diverse participants to work collaboratively and intensely on tasks within a short period. However, most literature about hackathons does not offer theoretical discussions on the affordances of such learning contexts for school students.…
Descriptors: Epistemology, STEM Education, Computer Security, Programming
Cassidy, Michael; Puttick, Gillian – Journal of Science Education and Technology, 2022
Research shows that interdisciplinary learning approaches increase student knowledge and interest in science, technology, engineering, and mathematics. However, there is little empirical evidence about teacher enactment of interdisciplinary curricula, especially at the middle school level. In the Designing Biomimetic Robots (BioRobots) project,…
Descriptors: Middle School Teachers, Interdisciplinary Approach, STEM Education, Robotics
Lavi, Rea; Marti, Deniz – Journal of Science Education and Technology, 2023
Scholars and international bodies have highlighted the need to foster undergraduate engineering students' creative thinking and critical thinking. Case-based learning is a name for a host of pedagogical approaches which are student-centered, requiring the instructor to act as an expert guide rather than as a source of knowledge. These approaches…
Descriptors: Undergraduate Students, Engineering Education, Creative Thinking, Critical Thinking
Kimberly Carroll Steward; David Gosselin; Mark Chandler; Cory T. Forbes – Journal of Science Education and Technology, 2024
Science education literature has highlighted socio-scientific issues (SSI) as an effective pedagogy for teaching science in a social and political context. SSI links science education and real-world problems to engage students in real-world issues, making it ideal for teaching global climate change (GCC). Additionally, technological advances have…
Descriptors: Secondary School Science, Outcomes of Education, Science and Society, Controversial Issues (Course Content)
Lin, Chien-Liang; Tsai, Chun-Yen – Journal of Science Education and Technology, 2021
The development of STEAM (Science, Technology, Engineering, Liberal Arts, and Mathematics) curricula has emerged in the past decade. A pedagogical STEAM (Scaffolding, Tutoring, Engaging, Argumentation, and Modeling) model was proposed in this study to implement interdisciplinary STEAM curricula. The effects of this model on students' project…
Descriptors: Instructional Effectiveness, Art Education, STEM Education, Interdisciplinary Approach
Quigley, Cassie F.; Herro, Dani; King, Elizabeth; Plank, Holly – Journal of Science Education and Technology, 2020
Educators are now moving classroom instructional objectives away from "what content do we need to know" towards "how can we support learners in the process of inquiry." Consequently, an increasing number of schools have revamped their curricula to support students. One such example of modified curricula is the rising trend of…
Descriptors: Art Education, STEM Education, Curriculum Design, Curriculum Implementation
Wilson, Christopher D.; Reichsman, Frieda; Mutch-Jones, Karen; Gardner, April; Marchi, Lisa; Kowalski, Susan; Lord, Trudi; Dorsey, Chad – Journal of Science Education and Technology, 2018
Research-based digital games hold great potential to be effective tools in supporting next-generation science learning. However, as with all instructional materials, teachers significantly influence their implementation and contribute to their effectiveness. To more fully understand the contributions and challenges of teacher implementation of…
Descriptors: Curriculum Implementation, Educational Games, Science Materials, Science Curriculum

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