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Lynn Long; Avgoustos Tsinakos – Journal of Interactive Learning Research, 2025
Development of effective oral presentation skills is an essential component of entrepreneurship education, but class size and time constraints can limit opportunities to practice and receive quality feedback. Immersive virtual reality can provide time- and place-independent opportunities to hone presentation skills in diverse settings with…
Descriptors: Computer Simulation, Computer Uses in Education, Public Speaking, Skill Development
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Efi Nisiforou; Panagiotis Kosmas – Journal of Interactive Learning Research, 2024
As Virtual and Augmented Reality (VR/AR) technologies revolutionize educational landscapes, European higher education institutions face the critical challenge of bridging the gap between institutional vision and practical implementation of these advanced technologies. This study examines VR/AR integration readiness through a comprehensive…
Descriptors: Foreign Countries, College Faculty, Administrators, Computer Simulation
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DeMara, Ronald F.; Salehi, Soheil; Hartshorne, Richard; Chen, Baiyun; Saqr, Eman – Journal of Interactive Learning Research, 2019
The Group Learning At Significant Scale (GLASS) approach was developed to increase the scalability and efficacy of student design teams during large class sessions. GLASS utilizes freely available technology-mediated collaboration tools to facilitate instructional delivery, autograded assessment, and review of teams, alongside an innovative…
Descriptors: Cooperative Learning, Group Activities, Design, Engineering Education
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Kofteros, Alexandros; Hadzilacos, Thanasis – Journal of Interactive Learning Research, 2019
This paper describes an unexpected collateral finding from an educational intervention with at-risk primary school pupils in which parents worked regularly with their children's teacher to leverage his adaptive teaching methods for their children. Efficient parent-teacher communication and effective collaboration are prerequisites, but not given;…
Descriptors: Case Studies, Parent Teacher Cooperation, Educational Technology, Cooperative Learning
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Boulden, Danielle Cadieux – Journal of Interactive Learning Research, 2017
One-to-one computing models, in which every student in a classroom is provided access to a digital device for instruction, have gained traction and popularity as an instructional model across United States classrooms and around the globe. This paper explores and evaluates these 1:1 computing models in K-12 learning environments through the lens of…
Descriptors: Models, Computer Uses in Education, Access to Computers, Teaching Methods
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Fominykh, Mikhail; Leong, Peter; Cartwright, Brenda – Journal of Interactive Learning Research, 2018
In this paper, we explore role-playing and experiential learning approaches applied in an immersive virtual environment for a professional counseling distance course. Training professional counselors requires practice and therefore possesses a challenge for the distant education. Although both counseling professionals' codes of ethics provide…
Descriptors: Role Playing, Experiential Learning, Counselor Training, Distance Education